CMDR F8924919 profile
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,309,514,812 cr |
Credits spent on ships | 574,328,496 cr |
Credits spent on outfitting | 1,332,385,198 cr |
Credits spent on repairs | 23,603,208 cr |
Credits spent on fuel | 1,038,184 cr |
Credits spent on munitions | 1,368,225 cr |
Insurance claims | 54 |
Total claim costs | 53,748,246 cr |
Combat |
|
Bounties claimed | 12,085 |
Profit from bounties | 573,326,471 cr |
Combat bonds | 66 |
Profit from combat bonds | 2,112,540 cr |
Assassinations | 388 |
Profit from assassinations | 12,110,188 cr |
Highest single reward | 692,125 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 111 |
Lifetime fines value | 4,418,676 cr |
Bounties received/earned | 38 |
Lifetime bounty value | 17,390 cr |
Highest bounty issued | 4,580 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 26,405,691 cr |
Commodities smuggled | 9,628 |
Average profit | 574,037 cr |
Highest single transaction | 832,048 cr |
Trading |
|
Market network | 172 |
Trading profit | 1,087,963,796 cr |
Commodities traded | 161,251 |
Average profit | 644,528 cr |
Highest single transaction | 139,874,850 cr |
Mining |
|
Profits from mining | 863,825,164 cr |
Minerals refined | 4,988 |
Materials collected | 16,727 |
Exploration |
|
Systems visited | 4,836 |
Profits from exploration | 296,138,289 cr |
Level 2 detailed scans | 7,135 |
Level 3 detailed scans | 8,674 |
Highest payout | 5,757,574 cr |
Total hyperspace distance | 270,203 ly |
Total hyperspace jumps | 12,626 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,568.25 ly |
Approximate time played | 11W 5H 53M |
Passengers |
|
Total bulk passengers delivered | 15,188 |
Total VIPs delivered | 195 |
Total delivered | 15,383 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 113,167 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 388 |
Grade 1 upgrades generated | 65 |
Grade 2 upgrades generated | 66 |
Grade 3 upgrades generated | 111 |
Grade 4 upgrades generated | 81 |
Grade 5 upgrades generated | 65 |
Crew |
|
Crew credits earned | 1,236,092,673 cr |
Crew hired | 3 |
Crew fired | 1 |