CMDR cadetbdw profile
(Anaconda)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 3,161,571,346 cr |
Credits spent on ships | 1,832,742,784 cr |
Credits spent on outfitting | 1,886,047,546 cr |
Credits spent on repairs | 11,427,081 cr |
Credits spent on fuel | 291,588 cr |
Credits spent on munitions | 1,731,938 cr |
Insurance claims | 22 |
Total claim costs | 60,883,737 cr |
Combat |
|
Bounties claimed | 3,699 |
Profit from bounties | 199,416,220 cr |
Combat bonds | 521 |
Profit from combat bonds | 18,326,448 cr |
Assassinations | 19 |
Profit from assassinations | 10,493,483 cr |
Highest single reward | 779,200 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 25,743 cr |
Bounties received/earned | 229 |
Lifetime bounty value | 1,284,600 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 62,271 cr |
Commodities smuggled | 3 |
Average profit | 62,271 cr |
Highest single transaction | 62,271 cr |
Trading |
|
Market network | 79 |
Trading profit | 2,636,069,292 cr |
Commodities traded | 18,354 |
Average profit | 8,315,676 cr |
Highest single transaction | 228,874,727 cr |
Mining |
|
Profits from mining | 2,600,586,699 cr |
Minerals refined | 2,485 |
Materials collected | 8,296 |
Exploration |
|
Systems visited | 10,785 |
Profits from exploration | 326,681,108 cr |
Level 2 detailed scans | 8,168 |
Level 3 detailed scans | 6,496 |
Highest payout | 2,807,464 cr |
Total hyperspace distance | 470,507 ly |
Total hyperspace jumps | 13,702 |
Max distance from start | 25,869.51 ly |
Max distance from Sol | 25,925.58 ly |
Max distance from Colonia | 23,632.95 ly |
Approximate time played | 9W 3D 8H 8M |
Passengers |
|
Total bulk passengers delivered | 3,001 |
Total VIPs delivered | 187 |
Total delivered | 3,188 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 237,245 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 254 |
Grade 1 upgrades generated | 126 |
Grade 2 upgrades generated | 51 |
Grade 3 upgrades generated | 48 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 231,370,392 cr |
Crew hired | 5 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 13M 35S |
Time in gunner role | 59M 34S |
Total credits accrued | 1,332 cr |