CMDR Malekir profile

Profile
Commander name:
Current ship:
MURMANSK [MAMUR]
(Type-9 Heavy)
 
Member since:
Nov 19, 2017
 
Distances submitted:
0
 
Systems visited:
3,083
Systems discovered first:
1,000
Ranks

56%

100%

100%

Defenceless

0%

Directionless

0%

0%

Federation: Warrant Officer

6%

Empire: Baron

33%
Flight log heatmap
Statistics

Balance

Current assets 1,811,048,108 cr
Credits spent on ships 1,839,308,459 cr
Credits spent on outfitting 2,625,959,721 cr
Credits spent on repairs 8,211,565 cr
Credits spent on fuel 612,265 cr
Credits spent on munitions 2,867,997 cr
Insurance claims 49
Total claim costs 152,956,863 cr

Combat

Bounties claimed 766
Profit from bounties 68,971,232 cr
Combat bonds 123
Profit from combat bonds 6,677,601 cr
Assassinations 12
Profit from assassinations 11,132,650 cr
Highest single reward 387,640 cr
Skimmers killed 89

Crime

Fines issued 78
Lifetime fines value 6,668,947 cr
Bounties received/earned 150
Lifetime bounty value 122,935 cr
Highest bounty issued 8,000 cr

Smuggling

Black market network 5
Black market profit 21,184,865 cr
Commodities smuggled 3,174
Average profit 1,925,897 cr
Highest single transaction 5,571,904 cr

Trading

Market network 202
Trading profit 1,399,063,318 cr
Commodities traded 136,875
Average profit 1,571,981 cr
Highest single transaction 84,067,558 cr

Mining

Profits from mining 577,237,129 cr
Minerals refined 4,274
Materials collected 5,766

Exploration

Systems visited 10,046
Profits from exploration 335,094,796 cr
Level 2 detailed scans 11,479
Level 3 detailed scans 17,888
Highest payout 8,357,412 cr
Total hyperspace distance 374,540 ly
Total hyperspace jumps 13,277
Max distance from start 22,965.65 ly
Max distance from Sol 22,090.00 ly
Max distance from Colonia 23,386.69 ly
Approximate time played 6W 4D 1H 1M

Passengers

Total bulk passengers delivered 888
Total VIPs delivered 96
Total delivered 984
Total ejected 27

Search and Rescue

Total items rescued 1
Total profit 31,546 cr
Total rescue transactions 1

Crafting

Number of engineers used 12
Number of upgrades generated 767
Grade 1 upgrades generated 382
Grade 2 upgrades generated 144
Grade 3 upgrades generated 99
Grade 4 upgrades generated 82
Grade 5 upgrades generated 60

Crew

Crew credits earned 104,030,475 cr
Crew hired 4
Crew fired 2
Crew lost 1