CMDR LiiLee profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,942,266,893 cr |
Credits spent on ships | 3,214,162,877 cr |
Credits spent on outfitting | 7,247,000,209 cr |
Credits spent on repairs | 32,456,725 cr |
Credits spent on fuel | 606,224 cr |
Credits spent on munitions | 1,541,605 cr |
Insurance claims | 35 |
Total claim costs | 253,764,392 cr |
Combat |
|
Bounties claimed | 3,004 |
Profit from bounties | 354,220,291 cr |
Combat bonds | 1,616 |
Profit from combat bonds | 94,560,354 cr |
Assassinations | 1 |
Profit from assassinations | 1,229,989 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 1,834 |
Lifetime fines value | 1,113,713,827 cr |
Bounties received/earned | 124 |
Lifetime bounty value | 78,740 cr |
Highest bounty issued | 4,555 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 855,339,958 cr |
Commodities smuggled | 106,225 |
Average profit | 1,697,103 cr |
Highest single transaction | 2,331,072 cr |
Trading |
|
Market network | 130 |
Trading profit | 7,994,574,311 cr |
Commodities traded | 255,142 |
Average profit | 7,228,367 cr |
Highest single transaction | 771,021,824 cr |
Mining |
|
Profits from mining | 4,978,208,635 cr |
Minerals refined | 5,384 |
Materials collected | 9,799 |
Exploration |
|
Systems visited | 9,540 |
Profits from exploration | 233,395,303 cr |
Level 2 detailed scans | 18,690 |
Level 3 detailed scans | 44,044 |
Highest payout | 5,297,814 cr |
Total hyperspace distance | 450,575 ly |
Total hyperspace jumps | 13,818 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 13W 4D 17H 57M |
Passengers |
|
Total bulk passengers delivered | 7,880 |
Total VIPs delivered | 3,163 |
Total delivered | 11,043 |
Total ejected | 200 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 906 |
Grade 1 upgrades generated | 275 |
Grade 2 upgrades generated | 202 |
Grade 3 upgrades generated | 240 |
Grade 4 upgrades generated | 111 |
Grade 5 upgrades generated | 78 |
Crew |
|
Crew credits earned | 1,411,072,266 cr |
Crew hired | 35 |
Crew fired | 30 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 23H 21M 34S |
Time in gunner role | 8H 49M 2S |
Time in fighter con role | 2H 5M 16S |
Total credits accrued | 13,481,107 cr |
Total fines accrued | 200 cr |