CMDR Max Parax profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 27,913,149,195 cr |
Credits spent on ships | 6,577,610,507 cr |
Credits spent on outfitting | 16,222,842,377 cr |
Credits spent on repairs | 121,549,661 cr |
Credits spent on fuel | 4,268,771 cr |
Credits spent on munitions | 24,616,925 cr |
Insurance claims | 243 |
Total claim costs | 583,238,782 cr |
Combat |
|
Bounties claimed | 35,852 |
Profit from bounties | 1,860,923,374 cr |
Combat bonds | 10,857 |
Profit from combat bonds | 1,898,181,020 cr |
Assassinations | 232 |
Profit from assassinations | 347,725,336 cr |
Highest single reward | 2,190,177 cr |
Skimmers killed | 67 |
Crime |
|
Fines issued | 1,824 |
Lifetime fines value | 21,107,199 cr |
Bounties received/earned | 1,199 |
Lifetime bounty value | 3,006,808 cr |
Highest bounty issued | 407,200 cr |
Smuggling |
|
Black market network | 82 |
Black market profit | 80,249,993 cr |
Commodities smuggled | 11,580 |
Average profit | 328,893 cr |
Highest single transaction | 19,735,768 cr |
Trading |
|
Market network | 883 |
Trading profit | 36,019,572,757 cr |
Commodities traded | 475,917 |
Average profit | 8,960,093 cr |
Highest single transaction | 865,789,000 cr |
Mining |
|
Profits from mining | 28,455,297,714 cr |
Minerals refined | 26,205 |
Materials collected | 148,269 |
Exploration |
|
Systems visited | 24,950 |
Profits from exploration | 1,613,982,853 cr |
Level 2 detailed scans | 52,939 |
Level 3 detailed scans | 87,101 |
Highest payout | 13,869,647 cr |
Total hyperspace distance | 1,603,537 ly |
Total hyperspace jumps | 47,432 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 48W 3D 16H 52M |
Passengers |
|
Total bulk passengers delivered | 16,062 |
Total VIPs delivered | 3,394 |
Total delivered | 19,456 |
Total ejected | 161 |
Search and Rescue |
|
Total items rescued | 247 |
Total profit | 3,691,968 cr |
Total rescue transactions | 49 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 14,646 |
Grade 1 upgrades generated | 2,445 |
Grade 2 upgrades generated | 1,506 |
Grade 3 upgrades generated | 2,954 |
Grade 4 upgrades generated | 2,850 |
Grade 5 upgrades generated | 4,891 |
Crew |
|
Crew credits earned | 6,176,918,963 cr |
Crew hired | 330 |
Crew fired | 323 |
Crew lost | 22 |
Multi-Crew |
|
Total time in multi-crew | 1W 2D 43M 59S |
Time in gunner role | 1H 41M 35S |
Time in fighter con role | 12H 48M 20S |
Total credits accrued | 63,893,118 cr |
Total fines accrued | 9,372,542 cr |