CMDR misterbowwow profile
(Mamba)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5,645,088,035 cr |
Credits spent on ships | 2,607,460,185 cr |
Credits spent on outfitting | 14,266,690,872 cr |
Credits spent on repairs | 38,940,091 cr |
Credits spent on fuel | 720,981 cr |
Credits spent on munitions | 4,680,260 cr |
Insurance claims | 180 |
Total claim costs | 1,207,460,377 cr |
Combat |
|
Bounties claimed | 2,092 |
Profit from bounties | 142,332,991 cr |
Combat bonds | 735 |
Profit from combat bonds | 171,821,559 cr |
Assassinations | 30 |
Profit from assassinations | 25,542,738 cr |
Highest single reward | 507,642 cr |
Skimmers killed | 302 |
Crime |
|
Fines issued | 402 |
Lifetime fines value | 4,631,992 cr |
Bounties received/earned | 924 |
Lifetime bounty value | 1,193,195 cr |
Highest bounty issued | 11,700 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 275,368,301 cr |
Commodities smuggled | 322 |
Average profit | 19,669,164 cr |
Highest single transaction | 141,692,188 cr |
Trading |
|
Market network | 127 |
Trading profit | 3,157,926,443 cr |
Commodities traded | 76,790 |
Average profit | 3,363,074 cr |
Highest single transaction | 645,136,128 cr |
Mining |
|
Profits from mining | 3,028,898,503 cr |
Minerals refined | 8,323 |
Materials collected | 23,416 |
Exploration |
|
Systems visited | 9,172 |
Profits from exploration | 618,244,690 cr |
Level 2 detailed scans | 15,971 |
Level 3 detailed scans | 23,790 |
Highest payout | 12,221,341 cr |
Total hyperspace distance | 450,931 ly |
Total hyperspace jumps | 12,041 |
Max distance from start | 36,616.31 ly |
Max distance from Sol | 36,593.11 ly |
Max distance from Colonia | 45,559.20 ly |
Approximate time played | 8W 6D 4H 48M |
Passengers |
|
Total bulk passengers delivered | 4,843 |
Total VIPs delivered | 2,331 |
Total delivered | 7,174 |
Total ejected | 984 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 62,934 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,557 |
Grade 1 upgrades generated | 602 |
Grade 2 upgrades generated | 561 |
Grade 3 upgrades generated | 621 |
Grade 4 upgrades generated | 527 |
Grade 5 upgrades generated | 246 |
Crew |
|
Crew credits earned | 308,544,066 cr |
Crew hired | 14 |
Crew fired | 5 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 3H 31M 7S |
Time in gunner role | 2M 34S |