CMDR D. G. Baley profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Serf
Balance |
|
---|---|
Current assets | 1,929,027,486 cr |
Credits spent on ships | 924,227,917 cr |
Credits spent on outfitting | 1,805,137,995 cr |
Credits spent on repairs | 6,558,151 cr |
Credits spent on fuel | 361,197 cr |
Credits spent on munitions | 700,991 cr |
Insurance claims | 44 |
Total claim costs | 48,107,299 cr |
Combat |
|
Bounties claimed | 1,493 |
Profit from bounties | 24,597,308 cr |
Combat bonds | 218 |
Profit from combat bonds | 6,566,007 cr |
Assassinations | 38 |
Profit from assassinations | 2,021,609 cr |
Highest single reward | 298,214 cr |
Skimmers killed | 57 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 200,318 cr |
Bounties received/earned | 92 |
Lifetime bounty value | 68,240 cr |
Highest bounty issued | 12,710 cr |
Smuggling |
|
Black market network | 53 |
Black market profit | 2,440,378 cr |
Commodities smuggled | 765 |
Average profit | 16,269 cr |
Highest single transaction | 309,678 cr |
Trading |
|
Market network | 169 |
Trading profit | 1,012,207,188 cr |
Commodities traded | 16,287 |
Average profit | 2,074,195 cr |
Highest single transaction | 214,316,888 cr |
Mining |
|
Profits from mining | 911,916,599 cr |
Minerals refined | 1,457 |
Materials collected | 8,392 |
Exploration |
|
Systems visited | 5,707 |
Profits from exploration | 844,021,364 cr |
Level 2 detailed scans | 27,411 |
Level 3 detailed scans | 49,716 |
Highest payout | 18,455,205 cr |
Total hyperspace distance | 243,657 ly |
Total hyperspace jumps | 7,333 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,568.25 ly |
Approximate time played | 10W 5D 11H 33M |
Passengers |
|
Total bulk passengers delivered | 1,245 |
Total VIPs delivered | 243 |
Total delivered | 1,488 |
Total ejected | 24 |
Search and Rescue |
|
Total items rescued | 89 |
Total profit | 620,502 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 724 |
Grade 1 upgrades generated | 201 |
Grade 2 upgrades generated | 152 |
Grade 3 upgrades generated | 215 |
Grade 4 upgrades generated | 115 |
Grade 5 upgrades generated | 41 |
Crew |
|
Crew credits earned | 68,896,506 cr |
Crew hired | 15 |
Crew fired | 9 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 57M 28S |
Time in gunner role | 2H 33M 49S |
Total credits accrued | 444,880 cr |