CMDR Tar-Palantir profile
Federation: Lieutenant
Empire: Baron
Balance |
|
---|---|
Current assets | 5,811,410,101 cr |
Credits spent on ships | 381,538,924 cr |
Credits spent on outfitting | 1,331,499,459 cr |
Credits spent on repairs | 6,607,057 cr |
Credits spent on fuel | 473,381 cr |
Credits spent on munitions | 2,090,383 cr |
Insurance claims | 31 |
Total claim costs | 25,026,124 cr |
Combat |
|
Bounties claimed | 2,229 |
Profit from bounties | 177,587,814 cr |
Combat bonds | 941 |
Profit from combat bonds | 60,290,806 cr |
Assassinations | 172 |
Profit from assassinations | 204,759,756 cr |
Highest single reward | 1,534,414 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 90 |
Lifetime fines value | 132,555 cr |
Bounties received/earned | 74 |
Lifetime bounty value | 33,655 cr |
Highest bounty issued | 1,200 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 7,775,890 cr |
Commodities smuggled | 3,042 |
Average profit | 103,679 cr |
Highest single transaction | 960,664 cr |
Trading |
|
Market network | 398 |
Trading profit | 1,139,447,626 cr |
Commodities traded | 74,918 |
Average profit | 471,041 cr |
Highest single transaction | 244,407,075 cr |
Mining |
|
Profits from mining | 169,954,986 cr |
Minerals refined | 3,512 |
Materials collected | 22,056 |
Exploration |
|
Systems visited | 7,884 |
Profits from exploration | 1,176,514,304 cr |
Level 2 detailed scans | 32,603 |
Level 3 detailed scans | 49,484 |
Highest payout | 15,560,168 cr |
Total hyperspace distance | 390,891 ly |
Total hyperspace jumps | 11,901 |
Max distance from start | 36,967.55 ly |
Max distance from Sol | 37,034.59 ly |
Max distance from Colonia | 31,767.88 ly |
Approximate time played | 11W 8H 37M |
Passengers |
|
Total bulk passengers delivered | 2,022 |
Total VIPs delivered | 1,680 |
Total delivered | 3,702 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 352 |
Total profit | 16,749,082 cr |
Total rescue transactions | 79 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,612 |
Grade 1 upgrades generated | 356 |
Grade 2 upgrades generated | 474 |
Grade 3 upgrades generated | 638 |
Grade 4 upgrades generated | 519 |
Grade 5 upgrades generated | 625 |
Crew |
|
Crew credits earned | 24,186,748 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 53M 27S |
Time in gunner role | 1H 22M 54S |
Total credits accrued | 1,600,000 cr |