CMDR Wolf13 profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,626,415,205 cr |
Credits spent on ships | 1,714,396,166 cr |
Credits spent on outfitting | 4,081,889,178 cr |
Credits spent on repairs | 30,939,898 cr |
Credits spent on fuel | 543,148 cr |
Credits spent on munitions | 4,126,961 cr |
Insurance claims | 180 |
Total claim costs | 164,332,275 cr |
Combat |
|
Bounties claimed | 5,104 |
Profit from bounties | 265,287,167 cr |
Combat bonds | 1,194 |
Profit from combat bonds | 43,500,483 cr |
Assassinations | 5 |
Profit from assassinations | 2,002,902 cr |
Highest single reward | 413,950 cr |
Skimmers killed | 178 |
Crime |
|
Fines issued | 267 |
Lifetime fines value | 106,251,532 cr |
Bounties received/earned | 240 |
Lifetime bounty value | 210,130 cr |
Highest bounty issued | 10,450 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 80,873,107 cr |
Commodities smuggled | 10,064 |
Average profit | 1,189,310 cr |
Highest single transaction | 2,447,504 cr |
Trading |
|
Market network | 126 |
Trading profit | 5,172,820,788 cr |
Commodities traded | 131,116 |
Average profit | 6,878,751 cr |
Highest single transaction | 678,778,576 cr |
Mining |
|
Profits from mining | 4,904,144,155 cr |
Minerals refined | 5,587 |
Materials collected | 20,300 |
Exploration |
|
Systems visited | 13,408 |
Profits from exploration | 518,452,738 cr |
Level 2 detailed scans | 12,832 |
Level 3 detailed scans | 13,727 |
Highest payout | 4,570,226 cr |
Total hyperspace distance | 600,462 ly |
Total hyperspace jumps | 16,488 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 13W 4D 8H 21M |
Passengers |
|
Total bulk passengers delivered | 2,672 |
Total VIPs delivered | 5,017 |
Total delivered | 7,689 |
Total ejected | 141 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2,256 |
Grade 1 upgrades generated | 511 |
Grade 2 upgrades generated | 437 |
Grade 3 upgrades generated | 714 |
Grade 4 upgrades generated | 371 |
Grade 5 upgrades generated | 223 |
Crew |
|
Crew credits earned | 1,356,106,461 cr |
Crew hired | 12 |
Crew fired | 5 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 18H 58M 25S |
Time in gunner role | 51M 32S |
Time in fighter con role | 1H 48M 22S |
Total credits accrued | 5,353,856 cr |