CMDR R. Grimes profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 8,560,823,561 cr |
Credits spent on ships | 6,417,733,705 cr |
Credits spent on outfitting | 14,345,446,686 cr |
Credits spent on repairs | 30,195,103 cr |
Credits spent on fuel | 749,105 cr |
Credits spent on munitions | 3,611,781 cr |
Insurance claims | 123 |
Total claim costs | 435,839,621 cr |
Combat |
|
Bounties claimed | 3,033 |
Profit from bounties | 106,482,514 cr |
Combat bonds | 1,162 |
Profit from combat bonds | 34,423,060 cr |
Assassinations | 32 |
Profit from assassinations | 15,092,308 cr |
Highest single reward | 628,581 cr |
Skimmers killed | 207 |
Crime |
|
Fines issued | 228 |
Lifetime fines value | 2,204,973 cr |
Bounties received/earned | 1,000 |
Lifetime bounty value | 119,129,480 cr |
Highest bounty issued | 1,125,800 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 444,439 cr |
Commodities smuggled | 183 |
Average profit | 37,037 cr |
Highest single transaction | 378,080 cr |
Trading |
|
Market network | 170 |
Trading profit | 15,064,720,240 cr |
Commodities traded | 69,761 |
Average profit | 16,775,858 cr |
Highest single transaction | 962,461,440 cr |
Mining |
|
Profits from mining | 12,741,381,120 cr |
Minerals refined | 18,072 |
Materials collected | 27,347 |
Exploration |
|
Systems visited | 14,011 |
Profits from exploration | 1,167,588,431 cr |
Level 2 detailed scans | 26,710 |
Level 3 detailed scans | 38,167 |
Highest payout | 14,225,985 cr |
Total hyperspace distance | 933,325 ly |
Total hyperspace jumps | 18,178 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 15W 2D 14H 2M |
Passengers |
|
Total bulk passengers delivered | 7,272 |
Total VIPs delivered | 2,014 |
Total delivered | 9,286 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 194,475 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 4,324 |
Grade 1 upgrades generated | 1,155 |
Grade 2 upgrades generated | 947 |
Grade 3 upgrades generated | 1,196 |
Grade 4 upgrades generated | 710 |
Grade 5 upgrades generated | 316 |
Crew |
|
Crew credits earned | 8,626,187 cr |
Crew hired | 16 |
Crew fired | 14 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 35M 15S |
Time in gunner role | 1M 29S |
Time in fighter con role | 3M 38S |