CMDR Kuro Kagami profile
(Imperial Courier)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 19,313,753,025 cr |
Credits spent on ships | 401,906,414 cr |
Credits spent on outfitting | 519,668,502 cr |
Credits spent on repairs | 4,021,493 cr |
Credits spent on fuel | 148,972 cr |
Credits spent on munitions | 511,655 cr |
Insurance claims | 6 |
Total claim costs | 22,927,900 cr |
Combat |
|
Bounties claimed | 516 |
Profit from bounties | 15,242,994 cr |
Combat bonds | 255 |
Profit from combat bonds | 15,894,314 cr |
Assassinations | 19 |
Profit from assassinations | 874,626 cr |
Highest single reward | 1,183,682 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 13,901 cr |
Bounties received/earned | 112 |
Lifetime bounty value | 87,975 cr |
Highest bounty issued | 2,555 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 236,959 cr |
Commodities smuggled | 32 |
Average profit | 19,747 cr |
Highest single transaction | 98,126 cr |
Trading |
|
Market network | 179 |
Trading profit | 17,533,761,021 cr |
Commodities traded | 425,578 |
Average profit | 19,417,233 cr |
Highest single transaction | 79,671,020 cr |
Mining |
|
Profits from mining | 2,052,308,633 cr |
Minerals refined | 707 |
Materials collected | 14,356 |
Exploration |
|
Systems visited | 4,778 |
Profits from exploration | 1,196,255,318 cr |
Level 2 detailed scans | 25,806 |
Level 3 detailed scans | 32,605 |
Highest payout | 11,878,132 cr |
Total hyperspace distance | 225,516 ly |
Total hyperspace jumps | 6,066 |
Max distance from start | 26,019.10 ly |
Max distance from Sol | 26,074.25 ly |
Max distance from Colonia | 31,486.40 ly |
Approximate time played | 8W 5D 21H 17M |
Passengers |
|
Total bulk passengers delivered | 2,652 |
Total VIPs delivered | 463 |
Total delivered | 3,115 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 167,189 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 981 |
Grade 1 upgrades generated | 216 |
Grade 2 upgrades generated | 202 |
Grade 3 upgrades generated | 200 |
Grade 4 upgrades generated | 172 |
Grade 5 upgrades generated | 191 |
Multi-Crew |
|
Total time in multi-crew | 3H 54M 45S |
Time in gunner role | 1H 35M 10S |
Time in fighter con role | 34M 54S |
Total credits accrued | 556,584 cr |