CMDR eR3ct0r profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13,026,272,639 cr |
Credits spent on ships | 1,112,691,697 cr |
Credits spent on outfitting | 2,683,152,323 cr |
Credits spent on repairs | 11,550,358 cr |
Credits spent on fuel | 946,488 cr |
Credits spent on munitions | 684,628 cr |
Insurance claims | 13 |
Total claim costs | 166,158,519 cr |
Combat |
|
Bounties claimed | 239 |
Profit from bounties | 9,773,188 cr |
Combat bonds | 178 |
Profit from combat bonds | 6,014,684 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 183,975 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 11,175 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 10,350 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7,766 cr |
Commodities smuggled | 5 |
Average profit | 1,553 cr |
Highest single transaction | 2,459 cr |
Trading |
|
Market network | 112 |
Trading profit | 517,516,236 cr |
Commodities traded | 6,824 |
Average profit | 1,173,506 cr |
Highest single transaction | 158,425,380 cr |
Mining |
|
Profits from mining | 512,486,695 cr |
Minerals refined | 3,303 |
Materials collected | 22,976 |
Exploration |
|
Systems visited | 7,129 |
Profits from exploration | 284,908,174 cr |
Level 2 detailed scans | 13,484 |
Level 3 detailed scans | 16,617 |
Highest payout | 3,866,866 cr |
Total hyperspace distance | 471,718 ly |
Total hyperspace jumps | 15,056 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 24,313.08 ly |
Approximate time played | 8W 3D 33M |
Passengers |
|
Total bulk passengers delivered | 1,361 |
Total VIPs delivered | 54,060 |
Total delivered | 55,421 |
Total ejected | 51 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 82,605 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 765 |
Grade 1 upgrades generated | 138 |
Grade 2 upgrades generated | 125 |
Grade 3 upgrades generated | 151 |
Grade 4 upgrades generated | 148 |
Grade 5 upgrades generated | 203 |
Crew |
|
Crew credits earned | 381,362,963 cr |
Crew hired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 42M 10S |