CMDR Virtualaughing profile
(Imperial Cutter)
Federation: Post Commander
Empire: King
Balance |
|
---|---|
Current assets | 15,791,484,170 cr |
Credits spent on ships | 1,357,629,252 cr |
Credits spent on outfitting | 2,922,058,232 cr |
Credits spent on repairs | 202,250,375 cr |
Credits spent on fuel | 965,884 cr |
Credits spent on munitions | 10,049,830 cr |
Insurance claims | 115 |
Total claim costs | 1,221,064,444 cr |
Combat |
|
Bounties claimed | 7,980 |
Profit from bounties | 1,992,104,430 cr |
Combat bonds | 27,900 |
Profit from combat bonds | 2,608,522,532 cr |
Assassinations | 94 |
Profit from assassinations | 138,402,036 cr |
Highest single reward | 1,456,896 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 508 |
Lifetime fines value | 703,093 cr |
Bounties received/earned | 1,749 |
Lifetime bounty value | 683,815,485 cr |
Highest bounty issued | 5,946,500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 263,894 cr |
Commodities smuggled | 12 |
Average profit | 29,322 cr |
Highest single transaction | 69,930 cr |
Trading |
|
Market network | 220 |
Trading profit | 174,853,839 cr |
Commodities traded | 36,072 |
Average profit | 248,372 cr |
Highest single transaction | 7,964,572 cr |
Mining |
|
Profits from mining | 1,074,751 cr |
Minerals refined | 151 |
Materials collected | 56,187 |
Exploration |
|
Systems visited | 22,220 |
Profits from exploration | 3,764,420,691 cr |
Level 2 detailed scans | 82,236 |
Level 3 detailed scans | 89,318 |
Highest payout | 18,199,807 cr |
Total hyperspace distance | 1,015,837 ly |
Total hyperspace jumps | 29,760 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 32W 1D 19H 22M |
Passengers |
|
Total bulk passengers delivered | 340 |
Total VIPs delivered | 476 |
Total delivered | 816 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 1,013 |
Total profit | 26,136,851 cr |
Total rescue transactions | 224 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3,363 |
Grade 1 upgrades generated | 514 |
Grade 2 upgrades generated | 591 |
Grade 3 upgrades generated | 745 |
Grade 4 upgrades generated | 788 |
Grade 5 upgrades generated | 725 |
Crew |
|
Crew credits earned | 114,316 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 28M 18S |
Time in gunner role | 12M 40S |
Total credits accrued | 109,481 cr |