CMDR Virtualaughing profile
Federation: Post Commander
Empire: King
Balance |
|
---|---|
Current assets | 15,315,529,669 cr |
Credits spent on ships | 1,247,136,642 cr |
Credits spent on outfitting | 2,581,125,555 cr |
Credits spent on repairs | 183,952,606 cr |
Credits spent on fuel | 869,390 cr |
Credits spent on munitions | 9,533,306 cr |
Insurance claims | 105 |
Total claim costs | 1,148,252,038 cr |
Combat |
|
Bounties claimed | 6,937 |
Profit from bounties | 1,731,805,090 cr |
Combat bonds | 27,428 |
Profit from combat bonds | 2,574,637,307 cr |
Assassinations | 92 |
Profit from assassinations | 133,184,566 cr |
Highest single reward | 1,289,700 cr |
Skimmers killed | 53 |
Crime |
|
Fines issued | 444 |
Lifetime fines value | 685,063 cr |
Bounties received/earned | 1,561 |
Lifetime bounty value | 618,886,285 cr |
Highest bounty issued | 5,942,600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 113,873 cr |
Commodities smuggled | 7 |
Average profit | 18,979 cr |
Highest single transaction | 38,178 cr |
Trading |
|
Market network | 210 |
Trading profit | 150,947,101 cr |
Commodities traded | 33,783 |
Average profit | 249,912 cr |
Highest single transaction | 7,964,572 cr |
Mining |
|
Profits from mining | 1,074,751 cr |
Minerals refined | 151 |
Materials collected | 53,398 |
Exploration |
|
Systems visited | 22,080 |
Profits from exploration | 3,732,596,388 cr |
Level 2 detailed scans | 81,721 |
Level 3 detailed scans | 88,803 |
Highest payout | 18,199,807 cr |
Total hyperspace distance | 1,001,373 ly |
Total hyperspace jumps | 29,209 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 31W 1D 6H 40M |
Passengers |
|
Total bulk passengers delivered | 340 |
Total VIPs delivered | 476 |
Total delivered | 816 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 654 |
Total profit | 16,545,966 cr |
Total rescue transactions | 162 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3,190 |
Grade 1 upgrades generated | 489 |
Grade 2 upgrades generated | 557 |
Grade 3 upgrades generated | 712 |
Grade 4 upgrades generated | 752 |
Grade 5 upgrades generated | 680 |
Multi-Crew |
|
Total time in multi-crew | 6H 28M 18S |
Time in gunner role | 12M 40S |
Total credits accrued | 109,481 cr |