CMDR redfour profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17,859,552,063 cr |
Credits spent on ships | 19,544,351,777 cr |
Credits spent on outfitting | 20,290,657,068 cr |
Credits spent on repairs | 77,224,095 cr |
Credits spent on fuel | 2,147,091 cr |
Credits spent on munitions | 7,365,842 cr |
Insurance claims | 458 |
Total claim costs | 1,317,562,141 cr |
Combat |
|
Bounties claimed | 9,285 |
Profit from bounties | 761,168,631 cr |
Combat bonds | 1,550 |
Profit from combat bonds | 72,007,740 cr |
Assassinations | 13 |
Profit from assassinations | 8,420,717 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 793 |
Crime |
|
Fines issued | 708 |
Lifetime fines value | 21,652,851 cr |
Bounties received/earned | 849 |
Lifetime bounty value | 509,928 cr |
Highest bounty issued | 7,000 cr |
Smuggling |
|
Black market network | 56 |
Black market profit | 4,384,325 cr |
Commodities smuggled | 927 |
Average profit | 27,749 cr |
Highest single transaction | 936,900 cr |
Trading |
|
Market network | 612 |
Trading profit | 20,124,155,781 cr |
Commodities traded | 179,234 |
Average profit | 5,475,961 cr |
Highest single transaction | 657,511,952 cr |
Mining |
|
Profits from mining | 18,152,348,944 cr |
Minerals refined | 34,450 |
Materials collected | 57,231 |
Exploration |
|
Systems visited | 20,217 |
Profits from exploration | 952,232,600 cr |
Level 2 detailed scans | 62,960 |
Level 3 detailed scans | 55,617 |
Highest payout | 14,852,652 cr |
Total hyperspace distance | 949,363 ly |
Total hyperspace jumps | 32,584 |
Max distance from start | 21,958.51 ly |
Max distance from Sol | 22,027.98 ly |
Max distance from Colonia | 27,327.42 ly |
Approximate time played | 45W 5D 15H 46M |
Passengers |
|
Total bulk passengers delivered | 23,868 |
Total VIPs delivered | 5,715 |
Total delivered | 29,583 |
Total ejected | 302 |
Search and Rescue |
|
Total items rescued | 608 |
Total profit | 18,713,854 cr |
Total rescue transactions | 114 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 8,375 |
Grade 1 upgrades generated | 1,102 |
Grade 2 upgrades generated | 1,422 |
Grade 3 upgrades generated | 2,258 |
Grade 4 upgrades generated | 2,218 |
Grade 5 upgrades generated | 1,375 |
Crew |
|
Crew credits earned | 492,252,521 cr |
Crew hired | 56 |
Crew fired | 35 |
Crew lost | 21 |
Multi-Crew |
|
Total time in multi-crew | 23M 42S |