CMDR Zzan profile
(Krait Mk II)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 977,233,010 cr |
Credits spent on ships | 597,610,453 cr |
Credits spent on outfitting | 1,003,694,250 cr |
Credits spent on repairs | 5,628,570 cr |
Credits spent on fuel | 544,202 cr |
Credits spent on munitions | 829,717 cr |
Insurance claims | 25 |
Total claim costs | 34,271,180 cr |
Combat |
|
Bounties claimed | 1,725 |
Profit from bounties | 43,323,444 cr |
Combat bonds | 127 |
Profit from combat bonds | 2,161,720 cr |
Assassinations | 8 |
Profit from assassinations | 599,804 cr |
Highest single reward | 89,370 cr |
Skimmers killed | 428 |
Crime |
|
Fines issued | 266 |
Lifetime fines value | 262,208 cr |
Bounties received/earned | 1,229 |
Lifetime bounty value | 303,755 cr |
Highest bounty issued | 14,160 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 971,416 cr |
Commodities smuggled | 358 |
Average profit | 11,039 cr |
Highest single transaction | 158,180 cr |
Trading |
|
Market network | 132 |
Trading profit | 133,062,841 cr |
Commodities traded | 72,793 |
Average profit | 186,624 cr |
Highest single transaction | 2,883,600 cr |
Mining |
|
Profits from mining | 6,195,566 cr |
Minerals refined | 678 |
Materials collected | 2,429 |
Exploration |
|
Systems visited | 7,558 |
Profits from exploration | 104,030,243 cr |
Level 2 detailed scans | 2,383 |
Level 3 detailed scans | 60,821 |
Highest payout | 3,238,676 cr |
Total hyperspace distance | 233,497 ly |
Total hyperspace jumps | 10,785 |
Max distance from start | 25,910.73 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,791.04 ly |
Approximate time played | 7W 1D 14H 10M |
Passengers |
|
Total bulk passengers delivered | 4,266 |
Total VIPs delivered | 350 |
Total delivered | 4,616 |
Total ejected | 15 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 468 |
Grade 1 upgrades generated | 417 |
Grade 2 upgrades generated | 15 |
Grade 3 upgrades generated | 29 |
Grade 4 upgrades generated | 1 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 26,302,024 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 51M 53S |
Time in gunner role | 1H 4M 14S |
Time in fighter con role | 6M 28S |
Total credits accrued | 28,771 cr |