CMDR DKay profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20,222,245,739 cr |
Credits spent on ships | 2,356,983,630 cr |
Credits spent on outfitting | 13,444,589,468 cr |
Credits spent on repairs | 64,869,852 cr |
Credits spent on fuel | 498,256 cr |
Credits spent on munitions | 4,360,170 cr |
Insurance claims | 140 |
Total claim costs | 453,255,675 cr |
Combat |
|
Bounties claimed | 4,061 |
Profit from bounties | 374,560,836 cr |
Combat bonds | 16,166 |
Profit from combat bonds | 1,373,509,531 cr |
Assassinations | 178 |
Profit from assassinations | 92,721,090 cr |
Highest single reward | 1,276,707 cr |
Skimmers killed | 174 |
Crime |
|
Fines issued | 810 |
Lifetime fines value | 1,222,820 cr |
Bounties received/earned | 1,453 |
Lifetime bounty value | 4,006,596 cr |
Highest bounty issued | 986,700 cr |
Smuggling |
|
Black market network | 46 |
Black market profit | 530,985,899 cr |
Commodities smuggled | 5,534 |
Average profit | 3,847,724 cr |
Highest single transaction | 61,263,003 cr |
Trading |
|
Market network | 174 |
Trading profit | 2,129,467,084 cr |
Commodities traded | 67,841 |
Average profit | 2,487,695 cr |
Highest single transaction | 383,139,061 cr |
Mining |
|
Profits from mining | 2,038,674,185 cr |
Minerals refined | 3,071 |
Materials collected | 42,225 |
Exploration |
|
Systems visited | 31,187 |
Profits from exploration | 2,975,341,277 cr |
Level 2 detailed scans | 73,221 |
Level 3 detailed scans | 78,182 |
Highest payout | 23,384,091 cr |
Total hyperspace distance | 2,585,697 ly |
Total hyperspace jumps | 39,090 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 25W 3D 2H 6M |
Passengers |
|
Total bulk passengers delivered | 931 |
Total VIPs delivered | 1,798 |
Total delivered | 2,729 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 281 |
Total profit | 6,514,160 cr |
Total rescue transactions | 88 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 5,703 |
Grade 1 upgrades generated | 572 |
Grade 2 upgrades generated | 667 |
Grade 3 upgrades generated | 1,053 |
Grade 4 upgrades generated | 1,155 |
Grade 5 upgrades generated | 2,256 |
Crew |
|
Crew credits earned | 1,942,537,825 cr |
Crew hired | 15 |
Crew fired | 6 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 3H 20M 59S |
Time in gunner role | 22M 59S |
Time in fighter con role | 15M 18S |
Total credits accrued | 372,706 cr |
Total fines accrued | 2,600 cr |