CMDR razertx profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,232,156,029 cr |
Credits spent on ships | 1,625,146,953 cr |
Credits spent on outfitting | 2,399,692,971 cr |
Credits spent on repairs | 13,385,309 cr |
Credits spent on fuel | 397,096 cr |
Credits spent on munitions | 1,169,954 cr |
Insurance claims | 15 |
Total claim costs | 57,918,699 cr |
Combat |
|
Bounties claimed | 4,599 |
Profit from bounties | 268,124,336 cr |
Combat bonds | 468 |
Profit from combat bonds | 10,549,641 cr |
Assassinations | 4 |
Profit from assassinations | 87,264 cr |
Highest single reward | 313,925 cr |
Skimmers killed | 673 |
Crime |
|
Fines issued | 53 |
Lifetime fines value | 255,864 cr |
Bounties received/earned | 22 |
Lifetime bounty value | 17,120 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 250,333 cr |
Commodities smuggled | 137 |
Average profit | 13,907 cr |
Highest single transaction | 101,817 cr |
Trading |
|
Market network | 74 |
Trading profit | 581,858,242 cr |
Commodities traded | 97,595 |
Average profit | 1,154,481 cr |
Highest single transaction | 60,259,353 cr |
Mining |
|
Profits from mining | 132,361,628 cr |
Minerals refined | 297 |
Materials collected | 9,283 |
Exploration |
|
Systems visited | 4,553 |
Profits from exploration | 139,408,439 cr |
Level 2 detailed scans | 5,349 |
Level 3 detailed scans | 5,536 |
Highest payout | 3,918,488 cr |
Total hyperspace distance | 169,499 ly |
Total hyperspace jumps | 6,664 |
Max distance from start | 7,438.16 ly |
Max distance from Sol | 7,502.96 ly |
Max distance from Colonia | 25,487.99 ly |
Approximate time played | 5W 4D 22H 42M |
Passengers |
|
Total bulk passengers delivered | 800 |
Total VIPs delivered | 3,379 |
Total delivered | 4,179 |
Total ejected | 12 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 907 |
Grade 1 upgrades generated | 406 |
Grade 2 upgrades generated | 232 |
Grade 3 upgrades generated | 195 |
Grade 4 upgrades generated | 35 |
Grade 5 upgrades generated | 39 |
Crew |
|
Crew credits earned | 269,924,785 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 3M 15S |