CMDR MADman profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17,341,328,874 cr |
Credits spent on ships | 926,209,228 cr |
Credits spent on outfitting | 5,295,718,283 cr |
Credits spent on repairs | 46,852,584 cr |
Credits spent on fuel | 3,143,114 cr |
Credits spent on munitions | 2,738,925 cr |
Insurance claims | 19 |
Total claim costs | 48,868,460 cr |
Combat |
|
Bounties claimed | 8,358 |
Profit from bounties | 347,227,592 cr |
Combat bonds | 2,537 |
Profit from combat bonds | 72,867,466 cr |
Assassinations | 258 |
Profit from assassinations | 179,372,155 cr |
Highest single reward | 867,300 cr |
Skimmers killed | 779 |
Crime |
|
Fines issued | 124 |
Lifetime fines value | 1,250,817 cr |
Bounties received/earned | 977 |
Lifetime bounty value | 752,815 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 36,392,996 cr |
Commodities smuggled | 22,854 |
Average profit | 371,357 cr |
Highest single transaction | 1,501,544 cr |
Trading |
|
Market network | 264 |
Trading profit | 6,499,134,665 cr |
Commodities traded | 799,714 |
Average profit | 2,528,846 cr |
Highest single transaction | 1,008,807,440 cr |
Mining |
|
Profits from mining | 4,565,597,551 cr |
Minerals refined | 6,190 |
Materials collected | 25,220 |
Exploration |
|
Systems visited | 9,465 |
Profits from exploration | 880,294,090 cr |
Level 2 detailed scans | 18,332 |
Level 3 detailed scans | 20,189 |
Highest payout | 13,914,825 cr |
Total hyperspace distance | 551,831 ly |
Total hyperspace jumps | 20,109 |
Max distance from start | 65,744.84 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 22W 1D 6H 17M |
Passengers |
|
Total bulk passengers delivered | 16,227 |
Total VIPs delivered | 1,102 |
Total delivered | 17,329 |
Total ejected | 26 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2,971 |
Grade 1 upgrades generated | 233 |
Grade 2 upgrades generated | 169 |
Grade 3 upgrades generated | 307 |
Grade 4 upgrades generated | 366 |
Grade 5 upgrades generated | 1,896 |
Crew |
|
Crew credits earned | 50,285,284 cr |
Crew hired | 10 |
Crew fired | 9 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 32S |