CMDR G_Bison profile
(Krait Phantom)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 24,756,862,841 cr |
Credits spent on ships | 902,619,588 cr |
Credits spent on outfitting | 1,583,074,917 cr |
Credits spent on repairs | 20,851,177 cr |
Credits spent on fuel | 795,762 cr |
Credits spent on munitions | 949,610 cr |
Insurance claims | 46 |
Total claim costs | 68,567,767 cr |
Combat |
|
Bounties claimed | 6,215 |
Profit from bounties | 219,910,729 cr |
Combat bonds | 650 |
Profit from combat bonds | 25,991,044 cr |
Assassinations | 9 |
Profit from assassinations | 7,114,438 cr |
Highest single reward | 1,662,939 cr |
Skimmers killed | 340 |
Crime |
|
Fines issued | 293 |
Lifetime fines value | 8,094,500 cr |
Bounties received/earned | 309 |
Lifetime bounty value | 152,625 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 90,450,467 cr |
Commodities smuggled | 11,144 |
Average profit | 1,482,795 cr |
Highest single transaction | 6,307,920 cr |
Trading |
|
Market network | 353 |
Trading profit | 20,121,854,256 cr |
Commodities traded | 362,610 |
Average profit | 9,302,753 cr |
Highest single transaction | 823,613,440 cr |
Mining |
|
Profits from mining | 14,419,896,763 cr |
Minerals refined | 14,933 |
Materials collected | 46,566 |
Exploration |
|
Systems visited | 7,764 |
Profits from exploration | 561,670,249 cr |
Level 2 detailed scans | 37,836 |
Level 3 detailed scans | 38,806 |
Highest payout | 7,450,239 cr |
Total hyperspace distance | 382,235 ly |
Total hyperspace jumps | 14,401 |
Max distance from start | 7,010.81 ly |
Max distance from Sol | 7,005.94 ly |
Max distance from Colonia | 28,595.78 ly |
Approximate time played | 26W 4D 5H 12M |
Passengers |
|
Total bulk passengers delivered | 4,680 |
Total VIPs delivered | 0 |
Total delivered | 4,680 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2,029 |
Total profit | 62,181,946 cr |
Total rescue transactions | 116 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 5,377 |
Grade 1 upgrades generated | 725 |
Grade 2 upgrades generated | 473 |
Grade 3 upgrades generated | 816 |
Grade 4 upgrades generated | 976 |
Grade 5 upgrades generated | 2,387 |
Crew |
|
Crew credits earned | 2,022,712,728 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 8M 49S |
Time in gunner role | 2M 14S |
Time in fighter con role | 2M 43S |