CMDR Thomas A. Anderson profile
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Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,605,853,603 cr |
Credits spent on ships | 1,440,833,886 cr |
Credits spent on outfitting | 4,270,819,783 cr |
Credits spent on repairs | 13,247,718 cr |
Credits spent on fuel | 754,992 cr |
Credits spent on munitions | 698,402 cr |
Insurance claims | 40 |
Total claim costs | 122,622,738 cr |
Combat |
|
Bounties claimed | 1,553 |
Profit from bounties | 155,002,530 cr |
Combat bonds | 405 |
Profit from combat bonds | 19,101,266 cr |
Assassinations | 5 |
Profit from assassinations | 66,001 cr |
Highest single reward | 807,126 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 37,356,372 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 36,590 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1,064,777 cr |
Commodities smuggled | 146 |
Average profit | 106,478 cr |
Highest single transaction | 448,497 cr |
Trading |
|
Market network | 135 |
Trading profit | 1,624,308,821 cr |
Commodities traded | 54,639 |
Average profit | 3,369,935 cr |
Highest single transaction | 264,588,688 cr |
Mining |
|
Profits from mining | 164,691,788 cr |
Minerals refined | 541 |
Materials collected | 7,815 |
Exploration |
|
Systems visited | 9,850 |
Profits from exploration | 1,875,036,616 cr |
Level 2 detailed scans | 38,106 |
Level 3 detailed scans | 32,184 |
Highest payout | 42,971,056 cr |
Total hyperspace distance | 426,995 ly |
Total hyperspace jumps | 12,073 |
Max distance from start | 65,394.14 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 6W 3D 2H 55M |
Passengers |
|
Total bulk passengers delivered | 2,180 |
Total VIPs delivered | 1,195 |
Total delivered | 3,375 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 45,855 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,089 |
Grade 1 upgrades generated | 282 |
Grade 2 upgrades generated | 276 |
Grade 3 upgrades generated | 246 |
Grade 4 upgrades generated | 160 |
Grade 5 upgrades generated | 125 |
Crew |
|
Crew credits earned | 68,845,984 cr |
Crew hired | 12 |
Crew fired | 11 |