CMDR ERIOTZ (theal) profile
(Anaconda)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 4,209,377,729 cr |
Credits spent on ships | 606,187,986 cr |
Credits spent on outfitting | 1,382,414,332 cr |
Credits spent on repairs | 18,266,616 cr |
Credits spent on fuel | 693,404 cr |
Credits spent on munitions | 1,141,162 cr |
Insurance claims | 72 |
Total claim costs | 103,337,765 cr |
Combat |
|
Bounties claimed | 55 |
Profit from bounties | 893,243 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 4 |
Profit from assassinations | 493,792 cr |
Highest single reward | 54,812 cr |
Skimmers killed | 269 |
Crime |
|
Fines issued | 295 |
Lifetime fines value | 1,324,125 cr |
Bounties received/earned | 440 |
Lifetime bounty value | 210,215 cr |
Highest bounty issued | 16,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1,506,116 cr |
Commodities smuggled | 1,260 |
Average profit | 44,298 cr |
Highest single transaction | 399,400 cr |
Trading |
|
Market network | 107 |
Trading profit | 2,518,582,402 cr |
Commodities traded | 15,144 |
Average profit | 4,529,824 cr |
Highest single transaction | 369,372,864 cr |
Mining |
|
Profits from mining | 2,496,373,561 cr |
Minerals refined | 1,743 |
Materials collected | 5,606 |
Exploration |
|
Systems visited | 4,796 |
Profits from exploration | 546,994,157 cr |
Level 2 detailed scans | 15,147 |
Level 3 detailed scans | 15,475 |
Highest payout | 14,556,599 cr |
Total hyperspace distance | 241,723 ly |
Total hyperspace jumps | 6,317 |
Max distance from start | 25,942.63 ly |
Max distance from Sol | 25,941.16 ly |
Max distance from Colonia | 28,595.78 ly |
Approximate time played | 9W 6H 44M |
Passengers |
|
Total bulk passengers delivered | 2,441 |
Total VIPs delivered | 5,376 |
Total delivered | 7,817 |
Total ejected | 228 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 117,230 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 367 |
Grade 1 upgrades generated | 68 |
Grade 2 upgrades generated | 72 |
Grade 3 upgrades generated | 78 |
Grade 4 upgrades generated | 84 |
Grade 5 upgrades generated | 65 |
Crew |
|
Crew credits earned | 114,535,779 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 19M 28S |