CMDR DarthToe profile
(Mandalay)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17,091,297,270 cr |
Credits spent on ships | 1,625,128,035 cr |
Credits spent on outfitting | 2,997,890,874 cr |
Credits spent on repairs | 19,106,499 cr |
Credits spent on fuel | 1,030,758 cr |
Credits spent on munitions | 6,236,582 cr |
Insurance claims | 72 |
Total claim costs | 375,333,562 cr |
Combat |
|
Bounties claimed | 10,767 |
Profit from bounties | 456,867,883 cr |
Combat bonds | 2,257 |
Profit from combat bonds | 622,963,716 cr |
Assassinations | 52 |
Profit from assassinations | 4,657,491 cr |
Highest single reward | 2,354,900 cr |
Skimmers killed | 182 |
Crime |
|
Fines issued | 207 |
Lifetime fines value | 1,363,067 cr |
Bounties received/earned | 191 |
Lifetime bounty value | 28,040,000 cr |
Highest bounty issued | 1,536,200 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1,097,751 cr |
Commodities smuggled | 429 |
Average profit | 40,657 cr |
Highest single transaction | 191,619 cr |
Trading |
|
Market network | 217 |
Trading profit | 19,187,501,728 cr |
Commodities traded | 170,900 |
Average profit | 12,868,881 cr |
Highest single transaction | 483,122,017 cr |
Mining |
|
Profits from mining | 15,500,697,801 cr |
Minerals refined | 45,659 |
Materials collected | 57,702 |
Exploration |
|
Systems visited | 26,403 |
Profits from exploration | 5,213,627,258 cr |
Level 2 detailed scans | 132,929 |
Level 3 detailed scans | 147,751 |
Highest payout | 21,310,922 cr |
Total hyperspace distance | 1,422,641 ly |
Total hyperspace jumps | 32,677 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 28W 3D 4H 46M |
Passengers |
|
Total bulk passengers delivered | 8,241 |
Total VIPs delivered | 28 |
Total delivered | 8,269 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 157 |
Total profit | 1,234,109 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2,446 |
Grade 1 upgrades generated | 346 |
Grade 2 upgrades generated | 320 |
Grade 3 upgrades generated | 410 |
Grade 4 upgrades generated | 497 |
Grade 5 upgrades generated | 873 |
Crew |
|
Crew credits earned | 24,619,780 cr |
Crew hired | 8 |
Crew fired | 8 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 10H 3M 58S |
Time in gunner role | 21M 35S |
Time in fighter con role | 16M 6S |
Total credits accrued | 479 cr |