CMDR Michishi profile
(Krait Mk II)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 1,684,967,093 cr |
Credits spent on ships | 238,617,226 cr |
Credits spent on outfitting | 369,994,527 cr |
Credits spent on repairs | 1,684,892 cr |
Credits spent on fuel | 305,183 cr |
Credits spent on munitions | 134,568 cr |
Insurance claims | 13 |
Total claim costs | 10,959,622 cr |
Combat |
|
Bounties claimed | 982 |
Profit from bounties | 29,516,995 cr |
Combat bonds | 30 |
Profit from combat bonds | 1,127,000 cr |
Assassinations | 2 |
Profit from assassinations | 22,829 cr |
Highest single reward | 246,440 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 26 |
Lifetime fines value | 23,201 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 6,100 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 59,446 cr |
Commodities smuggled | 22 |
Average profit | 9,908 cr |
Highest single transaction | 23,072 cr |
Trading |
|
Market network | 61 |
Trading profit | 27,841,877 cr |
Commodities traded | 17,550 |
Average profit | 95,023 cr |
Highest single transaction | 1,390,164 cr |
Mining |
|
Profits from mining | 4,005,142 cr |
Minerals refined | 577 |
Materials collected | 5,463 |
Exploration |
|
Systems visited | 4,690 |
Profits from exploration | 348,674,142 cr |
Level 2 detailed scans | 27,207 |
Level 3 detailed scans | 18,007 |
Highest payout | 3,793,435 cr |
Total hyperspace distance | 253,660 ly |
Total hyperspace jumps | 6,504 |
Max distance from start | 65,370.61 ly |
Max distance from Sol | 65,427.48 ly |
Max distance from Colonia | 46,391.17 ly |
Approximate time played | 2W 5D 12H 15M |
Passengers |
|
Total bulk passengers delivered | 2,793 |
Total VIPs delivered | 3,346 |
Total delivered | 6,139 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 27,261 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 258 |
Grade 1 upgrades generated | 122 |
Grade 2 upgrades generated | 42 |
Grade 3 upgrades generated | 50 |
Grade 4 upgrades generated | 32 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 56,736 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 27M 26S |
Time in gunner role | 6M 39S |
Time in fighter con role | 22M 14S |
Total credits accrued | 546,691 cr |