CMDR Pips profile

Profile
Commander name:
Current ship:
SOARBIT [PI-30A]
(Anaconda)
 
Member since:
Apr 6, 2017
 
Distances submitted:
0
 
Systems visited:
13,220
Systems discovered first:
7,480
Ranks

0%

0%

14%

Defenceless

16%

Collector

66%

0%

Federation: Rear Admiral

15%

Empire: Duke

2%
Flight log heatmap
Statistics

Balance

Current assets 5,622,502,568 cr
Credits spent on ships 704,265,144 cr
Credits spent on outfitting 1,260,796,235 cr
Credits spent on repairs 22,513,965 cr
Credits spent on fuel 769,482 cr
Credits spent on munitions 1,817,013 cr
Insurance claims 43
Total claim costs 117,005,601 cr

Combat

Bounties claimed 6,950
Profit from bounties 357,782,492 cr
Combat bonds 242
Profit from combat bonds 4,786,000 cr
Assassinations 1
Profit from assassinations 18,448 cr
Highest single reward 507,594 cr
Skimmers killed 26

Crime

Fines issued 127
Lifetime fines value 335,685 cr
Bounties received/earned 102
Lifetime bounty value 83,775 cr
Highest bounty issued 9,215 cr

Smuggling

Black market network 16
Black market profit 335,935 cr
Commodities smuggled 126
Average profit 6,221 cr
Highest single transaction 23,740 cr

Trading

Market network 134
Trading profit 1,439,592,135 cr
Commodities traded 64,529
Average profit 1,779,471 cr
Highest single transaction 210,215,905 cr

Mining

Profits from mining 1,304,435,567 cr
Minerals refined 2,443
Materials collected 32,134

Exploration

Systems visited 14,656
Profits from exploration 2,470,692,163 cr
Level 2 detailed scans 57,446
Level 3 detailed scans 132,599
Highest payout 17,034,061 cr
Total hyperspace distance 779,902 ly
Total hyperspace jumps 18,412
Max distance from start 38,732.74 ly
Max distance from Sol 38,743.83 ly
Max distance from Colonia 27,694.41 ly
Approximate time played 15W 1D 3H 50M

Passengers

Total bulk passengers delivered 4,711
Total VIPs delivered 122
Total delivered 4,833
Total ejected 24

Crafting

Number of engineers used 19
Number of upgrades generated 1,455
Grade 1 upgrades generated 324
Grade 2 upgrades generated 129
Grade 3 upgrades generated 251
Grade 4 upgrades generated 335
Grade 5 upgrades generated 416

Multi-Crew

Total time in multi-crew 8H 21M 7S
Time in gunner role 5H 18M 55S