CMDR Pips profile

Profile
Commander name:
Current ship:
SOARBIT [PI-30A]
(Anaconda)
 
Member since:
Apr 6, 2017
 
Distances submitted:
0
 
Systems visited:
13,367
Systems discovered first:
7,587
 
Balance:
3,672,876,598 Cr
Ranks

0%

0%

39%

Defenceless

16%

Collector

19%

0%

Federation: Rear Admiral

15%

Empire: Duke

2%
Credits
Flight log heatmap
Statistics

Balance

Current assets 5,780,093,551 cr
Credits spent on ships 793,835,479 cr
Credits spent on outfitting 1,267,616,006 cr
Credits spent on repairs 23,413,501 cr
Credits spent on fuel 781,534 cr
Credits spent on munitions 1,823,638 cr
Insurance claims 43
Total claim costs 117,005,601 cr

Combat

Bounties claimed 6,962
Profit from bounties 360,170,293 cr
Combat bonds 242
Profit from combat bonds 4,786,000 cr
Assassinations 1
Profit from assassinations 18,448 cr
Highest single reward 667,030 cr
Skimmers killed 26

Crime

Fines issued 127
Lifetime fines value 335,685 cr
Bounties received/earned 102
Lifetime bounty value 83,775 cr
Highest bounty issued 9,215 cr

Smuggling

Black market network 16
Black market profit 335,935 cr
Commodities smuggled 126
Average profit 6,221 cr
Highest single transaction 23,740 cr

Trading

Market network 135
Trading profit 1,446,974,177 cr
Commodities traded 66,488
Average profit 1,751,785 cr
Highest single transaction 210,215,905 cr

Mining

Profits from mining 1,304,435,567 cr
Minerals refined 2,443
Materials collected 32,739

Exploration

Systems visited 15,033
Profits from exploration 2,551,628,581 cr
Level 2 detailed scans 60,125
Level 3 detailed scans 135,278
Highest payout 17,034,061 cr
Total hyperspace distance 819,027 ly
Total hyperspace jumps 18,864
Max distance from start 38,732.74 ly
Max distance from Sol 38,743.83 ly
Max distance from Colonia 27,694.41 ly
Approximate time played 15W 4D 15H 49M

Passengers

Total bulk passengers delivered 4,711
Total VIPs delivered 122
Total delivered 4,833
Total ejected 24

Crafting

Number of engineers used 19
Number of upgrades generated 1,525
Grade 1 upgrades generated 329
Grade 2 upgrades generated 139
Grade 3 upgrades generated 266
Grade 4 upgrades generated 355
Grade 5 upgrades generated 436

Multi-Crew

Total time in multi-crew 8H 51M 40S
Time in gunner role 5H 18M 55S