CMDR TVEASY profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 31,881,983,995 cr |
Credits spent on ships | 4,328,643,673 cr |
Credits spent on outfitting | 14,136,934,881 cr |
Credits spent on repairs | 93,322,404 cr |
Credits spent on fuel | 1,115,657 cr |
Credits spent on munitions | 13,748,892 cr |
Insurance claims | 212 |
Total claim costs | 759,047,491 cr |
Combat |
|
Bounties claimed | 13,010 |
Profit from bounties | 2,547,742,131 cr |
Combat bonds | 15,378 |
Profit from combat bonds | 11,309,537,140 cr |
Assassinations | 131 |
Profit from assassinations | 138,016,020 cr |
Highest single reward | 2,071,285 cr |
Skimmers killed | 318 |
Crime |
|
Fines issued | 924 |
Lifetime fines value | 3,730,868 cr |
Bounties received/earned | 683 |
Lifetime bounty value | 25,546,210 cr |
Highest bounty issued | 3,911,300 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 10,888,746 cr |
Commodities smuggled | 3,315 |
Average profit | 375,474 cr |
Highest single transaction | 1,677,200 cr |
Trading |
|
Market network | 218 |
Trading profit | 5,852,155,085 cr |
Commodities traded | 207,565 |
Average profit | 3,263,890 cr |
Highest single transaction | 353,877,000 cr |
Mining |
|
Profits from mining | 6,107,374,066 cr |
Minerals refined | 8,684 |
Materials collected | 79,031 |
Exploration |
|
Systems visited | 9,566 |
Profits from exploration | 583,727,906 cr |
Level 2 detailed scans | 25,389 |
Level 3 detailed scans | 24,806 |
Highest payout | 15,020,402 cr |
Total hyperspace distance | 594,986 ly |
Total hyperspace jumps | 17,204 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 25,981.60 ly |
Approximate time played | 19W 3D 4H 56M |
Passengers |
|
Total bulk passengers delivered | 6,577 |
Total VIPs delivered | 7,761 |
Total delivered | 14,338 |
Total ejected | 828 |
Search and Rescue |
|
Total items rescued | 51 |
Total profit | 1,353,717 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 10,975 |
Grade 1 upgrades generated | 1,064 |
Grade 2 upgrades generated | 1,343 |
Grade 3 upgrades generated | 2,013 |
Grade 4 upgrades generated | 2,387 |
Grade 5 upgrades generated | 4,168 |
Crew |
|
Crew credits earned | 2,300,494,500 cr |
Crew hired | 89 |
Crew fired | 90 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2D 1H 21M 41S |
Time in gunner role | 1H 35M 33S |
Time in fighter con role | 2H 18M 10S |
Total credits accrued | 7,103,136 cr |