CMDR L-O-T-H-B-R-O-K profile
(Asp Explorer)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 6,281,065,479 cr |
Credits spent on ships | 520,092,839 cr |
Credits spent on outfitting | 1,808,500,746 cr |
Credits spent on repairs | 2,547,472 cr |
Credits spent on fuel | 252,565 cr |
Credits spent on munitions | 1,670,212 cr |
Insurance claims | 10 |
Total claim costs | 62,225,388 cr |
Combat |
|
Bounties claimed | 32 |
Profit from bounties | 6,418,821 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 4 |
Profit from assassinations | 1,623,496 cr |
Highest single reward | 581,589 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 9 |
Lifetime fines value | 187,664 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 2,550 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 49 |
Trading profit | 1,606,587,803 cr |
Commodities traded | 29,075 |
Average profit | 15,014,839 cr |
Highest single transaction | 123,437,666 cr |
Mining |
|
Profits from mining | 536,988,780 cr |
Minerals refined | 1,351 |
Materials collected | 4,212 |
Exploration |
|
Systems visited | 5,714 |
Profits from exploration | 686,547,171 cr |
Level 2 detailed scans | 31,715 |
Level 3 detailed scans | 31,713 |
Highest payout | 13,306,663 cr |
Total hyperspace distance | 159,463 ly |
Total hyperspace jumps | 6,336 |
Max distance from start | 6,435.62 ly |
Max distance from Sol | 4,741.20 ly |
Max distance from Colonia | 26,341.43 ly |
Approximate time played | 5W 2D 3H 14M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 6 |
Total delivered | 6 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 214,388 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 394 |
Grade 1 upgrades generated | 109 |
Grade 2 upgrades generated | 96 |
Grade 3 upgrades generated | 78 |
Grade 4 upgrades generated | 67 |
Grade 5 upgrades generated | 44 |