CMDR MalachiS1778 profile
(Krait Mk II)
Federation: Midshipman
Empire: None
Balance |
|
---|---|
Current assets | 6,198,379,515 cr |
Credits spent on ships | 584,334,397 cr |
Credits spent on outfitting | 961,313,353 cr |
Credits spent on repairs | 8,203,011 cr |
Credits spent on fuel | 324,206 cr |
Credits spent on munitions | 1,433,891 cr |
Insurance claims | 102 |
Total claim costs | 246,479,923 cr |
Combat |
|
Bounties claimed | 110 |
Profit from bounties | 23,911,444 cr |
Combat bonds | 570 |
Profit from combat bonds | 42,119,514 cr |
Assassinations | 15 |
Profit from assassinations | 716,349 cr |
Highest single reward | 1,899,773 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 329 |
Lifetime fines value | 5,401,046 cr |
Bounties received/earned | 606 |
Lifetime bounty value | 1,321,700 cr |
Highest bounty issued | 355,600 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 3,482,943 cr |
Commodities smuggled | 1,959 |
Average profit | 870,736 cr |
Highest single transaction | 1,389,610 cr |
Trading |
|
Market network | 25 |
Trading profit | -425,158,415 cr |
Commodities traded | 33,725 |
Average profit | -5,450,749 cr |
Highest single transaction | 23,530,976 cr |
Mining |
|
Profits from mining | 366,836,509 cr |
Minerals refined | 0 |
Materials collected | 1,420 |
Exploration |
|
Systems visited | 5,419 |
Profits from exploration | 256,360,644 cr |
Level 2 detailed scans | 11,835 |
Level 3 detailed scans | 11,833 |
Highest payout | 11,275,910 cr |
Total hyperspace distance | 460,762 ly |
Total hyperspace jumps | 7,130 |
Max distance from start | 25,902.16 ly |
Max distance from Sol | 24,195.52 ly |
Max distance from Colonia | 27,891.83 ly |
Approximate time played | 12W 3D 14H 46M |
Passengers |
|
Total bulk passengers delivered | 1,712 |
Total VIPs delivered | 45 |
Total delivered | 1,757 |
Total ejected | 78 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 36 |
Grade 1 upgrades generated | 9 |
Grade 2 upgrades generated | 10 |
Grade 3 upgrades generated | 10 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 2 |
Crew |
|
Crew credits earned | 547,992,182 cr |
Crew hired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2D 18H 51M 51S |
Time in gunner role | 55M 49S |
Time in fighter con role | 2H 12M 13S |
Total credits accrued | 1,702,306 cr |