CMDR Seramic254 profile
Federation: Rear Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 7,635,451,129 cr |
Credits spent on ships | 818,958,657 cr |
Credits spent on outfitting | 1,866,715,183 cr |
Credits spent on repairs | 8,761,944 cr |
Credits spent on fuel | 167,500 cr |
Credits spent on munitions | 447,832 cr |
Insurance claims | 41 |
Total claim costs | 144,798,525 cr |
Combat |
|
Bounties claimed | 1,855 |
Profit from bounties | 256,500,861 cr |
Combat bonds | 28 |
Profit from combat bonds | 1,629,346 cr |
Assassinations | 55 |
Profit from assassinations | 42,567,108 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 227,963 cr |
Bounties received/earned | 51 |
Lifetime bounty value | 84,200 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1,127,128 cr |
Commodities smuggled | 91 |
Average profit | 75,142 cr |
Highest single transaction | 708,204 cr |
Trading |
|
Market network | 92 |
Trading profit | 6,659,353,481 cr |
Commodities traded | 54,895 |
Average profit | 20,118,893 cr |
Highest single transaction | 74,521,152 cr |
Mining |
|
Profits from mining | 194,432,120 cr |
Minerals refined | 590 |
Materials collected | 4,389 |
Exploration |
|
Systems visited | 1,523 |
Profits from exploration | 47,167,639 cr |
Level 2 detailed scans | 5,854 |
Level 3 detailed scans | 5,853 |
Highest payout | 1,190,385 cr |
Total hyperspace distance | 56,903 ly |
Total hyperspace jumps | 2,318 |
Max distance from start | 21,983.25 ly |
Max distance from Sol | 1,452.41 ly |
Max distance from Colonia | 22,286.29 ly |
Approximate time played | 8W 5D 29M |
Passengers |
|
Total bulk passengers delivered | 76 |
Total VIPs delivered | 9 |
Total delivered | 85 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 42 |
Total profit | 1,183,930 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 373 |
Grade 1 upgrades generated | 104 |
Grade 2 upgrades generated | 113 |
Grade 3 upgrades generated | 89 |
Grade 4 upgrades generated | 37 |
Grade 5 upgrades generated | 30 |
Crew |
|
Crew credits earned | 24,283,082 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 2 |