CMDR Penny Noon profile
(Dolphin)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 20,472,193,912 cr |
Credits spent on ships | 369,647,364 cr |
Credits spent on outfitting | 3,234,573,570 cr |
Credits spent on repairs | 13,163,686 cr |
Credits spent on fuel | 196,950 cr |
Credits spent on munitions | 3,171,764 cr |
Insurance claims | 69 |
Total claim costs | 177,347,734 cr |
Combat |
|
Bounties claimed | 708 |
Profit from bounties | 91,130,371 cr |
Combat bonds | 225 |
Profit from combat bonds | 14,018,670 cr |
Assassinations | 794 |
Profit from assassinations | 373,071,214 cr |
Highest single reward | 1,674,000 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 1,491 |
Lifetime fines value | 841,440 cr |
Bounties received/earned | 4,228 |
Lifetime bounty value | 53,018,000 cr |
Highest bounty issued | 360,400 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 86,115 cr |
Commodities smuggled | 3 |
Average profit | 43,058 cr |
Highest single transaction | 76,260 cr |
Trading |
|
Market network | 36 |
Trading profit | 6,825,294 cr |
Commodities traded | 642 |
Average profit | 84,263 cr |
Highest single transaction | 2,002,304 cr |
Mining |
|
Profits from mining | 6,622,189 cr |
Minerals refined | 191 |
Materials collected | 24,063 |
Exploration |
|
Systems visited | 17,030 |
Profits from exploration | 2,841,487,457 cr |
Level 2 detailed scans | 107,157 |
Level 3 detailed scans | 107,156 |
Highest payout | 16,919,099 cr |
Total hyperspace distance | 720,717 ly |
Total hyperspace jumps | 18,687 |
Max distance from start | 59,675.45 ly |
Max distance from Sol | 59,768.50 ly |
Max distance from Colonia | 48,064.11 ly |
Approximate time played | 46W 6D 16H |
Passengers |
|
Total bulk passengers delivered | 14 |
Total VIPs delivered | 330 |
Total delivered | 344 |
Total ejected | 57 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 274,173 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 2,050 |
Grade 1 upgrades generated | 261 |
Grade 2 upgrades generated | 339 |
Grade 3 upgrades generated | 436 |
Grade 4 upgrades generated | 466 |
Grade 5 upgrades generated | 548 |
Crew |
|
Crew credits earned | 178,263,331 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |