CMDR CMDR Scott Fleming profile

Profile
Commander name:
Current ship:
deep breath [foda]
(Imperial Cutter)
 
Member since:
Dec 6, 2022
 
Distances submitted:
14
 
Systems visited:
6,235
Systems discovered first:
3,426
 
Balance:
13,269,847,393 Cr
Ranks

43%

6%

100%

Defenceless

0%

Elite V

100%

0%

Federation: Petty Officer

31%

Empire: Duke

6%
Credits
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 21,959,712,080 cr
Credits spent on ships 786,749,428 cr
Credits spent on outfitting 2,132,888,000 cr
Credits spent on repairs 4,379,137 cr
Credits spent on fuel 285,159 cr
Credits spent on munitions 1,316,039 cr
Insurance claims 19
Total claim costs 60,273,955 cr

Combat

Bounties claimed 26
Profit from bounties 5,237,953 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 570,842 cr
Skimmers killed 217

Crime

Fines issued 21
Lifetime fines value 2,678,113 cr
Bounties received/earned 0
Lifetime bounty value 0 cr
Highest bounty issued 0 cr

Smuggling

Black market network 1
Black market profit 6,552 cr
Commodities smuggled 6
Average profit 6,552 cr
Highest single transaction 6,552 cr

Trading

Market network 58
Trading profit 1,424,133,064 cr
Commodities traded 38,259
Average profit 2,091,238 cr
Highest single transaction 69,427,017 cr

Mining

Profits from mining 1,054,715,010 cr
Minerals refined 23,209
Materials collected 27,168

Exploration

Systems visited 8,182
Profits from exploration 3,088,620,533 cr
Level 2 detailed scans 95,164
Level 3 detailed scans 95,164
Highest payout 15,768,433 cr
Total hyperspace distance 254,658 ly
Total hyperspace jumps 9,329
Max distance from start 44,913.94 ly
Max distance from Sol 39,949.09 ly
Max distance from Colonia 47,414.57 ly
Approximate time played 50W 2D 1H 58M

Search and Rescue

Total items rescued 490
Total profit 14,878,547 cr
Total rescue transactions 46

Crafting

Number of engineers used 8
Number of upgrades generated 1,057
Grade 1 upgrades generated 195
Grade 2 upgrades generated 237
Grade 3 upgrades generated 282
Grade 4 upgrades generated 234
Grade 5 upgrades generated 109

Crew

Crew credits earned 31,887,036 cr
Crew hired 4
Crew fired 3

Multi-Crew

Total time in multi-crew 2H 53M 5S
Time in gunner role 4M 11S
Time in fighter con role 27M 4S
Total credits accrued 5,925,606 cr