CMDR spastick7198 profile
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,020,779,393 cr |
Credits spent on ships | 4,428,188,179 cr |
Credits spent on outfitting | 12,979,507,416 cr |
Credits spent on repairs | 93,658,250 cr |
Credits spent on fuel | 652,911 cr |
Credits spent on munitions | 11,481,211 cr |
Insurance claims | 216 |
Total claim costs | 3,271,828,952 cr |
Combat |
|
Bounties claimed | 2,402 |
Profit from bounties | 610,159,751 cr |
Combat bonds | 4,768 |
Profit from combat bonds | 2,902,767,632 cr |
Assassinations | 119 |
Profit from assassinations | 74,280,477 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 150 |
Lifetime fines value | 5,060,391 cr |
Bounties received/earned | 294 |
Lifetime bounty value | 2,314,200 cr |
Highest bounty issued | 989,200 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 277,510 cr |
Commodities smuggled | 148 |
Average profit | 11,100 cr |
Highest single transaction | 104,925 cr |
Trading |
|
Market network | 69 |
Trading profit | 639,491,932 cr |
Commodities traded | 31,682 |
Average profit | 2,377,293 cr |
Highest single transaction | 115,716,256 cr |
Mining |
|
Profits from mining | 638,268,367 cr |
Minerals refined | 193 |
Materials collected | 17,756 |
Exploration |
|
Systems visited | 5,037 |
Profits from exploration | 586,236,827 cr |
Level 2 detailed scans | 24,480 |
Level 3 detailed scans | 24,480 |
Highest payout | 12,281,984 cr |
Total hyperspace distance | 280,340 ly |
Total hyperspace jumps | 9,679 |
Max distance from start | 26,195.54 ly |
Approximate time played | 14W 2D 20H 5M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 18 |
Total delivered | 18 |
Total ejected | 24 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 61,748 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,322 |
Grade 1 upgrades generated | 491 |
Grade 2 upgrades generated | 503 |
Grade 3 upgrades generated | 580 |
Grade 4 upgrades generated | 512 |
Grade 5 upgrades generated | 236 |
Crew |
|
Crew credits earned | 52,591,586 cr |
Crew hired | 9 |
Crew fired | 10 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 35M 11S |
Time in gunner role | 11M 40S |
Time in fighter con role | 4M 53S |
Total credits accrued | 210,577 cr |