CMDR Biflez 48 profile
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 7,568,365,466 cr |
Credits spent on ships | 698,321,064 cr |
Credits spent on outfitting | 1,562,371,747 cr |
Credits spent on repairs | 9,355,240 cr |
Credits spent on fuel | 543,746 cr |
Credits spent on munitions | 308,125 cr |
Insurance claims | 63 |
Total claim costs | 709,522,366 cr |
Combat |
|
Bounties claimed | 295 |
Profit from bounties | 49,198,624 cr |
Combat bonds | 46 |
Profit from combat bonds | 96,460,802 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 761,708 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 101 |
Lifetime fines value | 226,318 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 14,400 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 49,561 cr |
Commodities smuggled | 22 |
Average profit | 4,506 cr |
Highest single transaction | 17,978 cr |
Trading |
|
Market network | 40 |
Trading profit | 13,794,125,781 cr |
Commodities traded | 188,857 |
Average profit | 36,882,689 cr |
Highest single transaction | 296,736,944 cr |
Mining |
|
Profits from mining | 35,709,472 cr |
Minerals refined | 282 |
Materials collected | 7,156 |
Exploration |
|
Systems visited | 6,260 |
Profits from exploration | 534,175,830 cr |
Level 2 detailed scans | 32,314 |
Level 3 detailed scans | 32,309 |
Highest payout | 5,530,816 cr |
Total hyperspace distance | 234,716 ly |
Total hyperspace jumps | 8,350 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,776.32 ly |
Approximate time played | 5W 1D 20H 15M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 9,622 |
Total delivered | 9,622 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 1,155,983 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 255 |
Grade 1 upgrades generated | 122 |
Grade 2 upgrades generated | 47 |
Grade 3 upgrades generated | 60 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 1,187,255 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 54M 53S |
Time in fighter con role | 22M |