CMDR Removerboy profile
(Krait Mk II)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 26,024,698,186 cr |
Credits spent on ships | 1,832,021,067 cr |
Credits spent on outfitting | 6,285,526,189 cr |
Credits spent on repairs | 50,535,304 cr |
Credits spent on fuel | 531,243 cr |
Credits spent on munitions | 5,914,774 cr |
Insurance claims | 59 |
Total claim costs | 294,784,478 cr |
Combat |
|
Bounties claimed | 1,948 |
Profit from bounties | 150,774,041 cr |
Combat bonds | 4,252 |
Profit from combat bonds | 21,465,327,304 cr |
Assassinations | 28 |
Profit from assassinations | 8,944,881 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 892 |
Crime |
|
Fines issued | 200 |
Lifetime fines value | 115,767 cr |
Bounties received/earned | 751 |
Lifetime bounty value | 3,140,065 cr |
Highest bounty issued | 158,800 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 712,713 cr |
Commodities smuggled | 41 |
Average profit | 79,190 cr |
Highest single transaction | 315,629 cr |
Trading |
|
Market network | 155 |
Trading profit | 3,005,563,454 cr |
Commodities traded | 138,930 |
Average profit | 4,546,995 cr |
Highest single transaction | 127,784,811 cr |
Mining |
|
Profits from mining | 929,679,373 cr |
Minerals refined | 3,980 |
Materials collected | 20,819 |
Exploration |
|
Systems visited | 6,642 |
Profits from exploration | 843,587,755 cr |
Level 2 detailed scans | 18,628 |
Level 3 detailed scans | 19,707 |
Highest payout | 15,518,449 cr |
Total hyperspace distance | 319,858 ly |
Total hyperspace jumps | 9,635 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 28,144.69 ly |
Approximate time played | 13W 4D 11H 9M |
Passengers |
|
Total bulk passengers delivered | 2,005 |
Total VIPs delivered | 28 |
Total delivered | 2,033 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 141 |
Total profit | 3,334,281 cr |
Total rescue transactions | 29 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,562 |
Grade 1 upgrades generated | 279 |
Grade 2 upgrades generated | 377 |
Grade 3 upgrades generated | 529 |
Grade 4 upgrades generated | 659 |
Grade 5 upgrades generated | 718 |
Crew |
|
Crew credits earned | 4,166,959,982 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 2H 16M 45S |