CMDR Fuinnel profile
(Krait Phantom)
Federation: Recruit
Empire: Baron
Balance |
|
---|---|
Current assets | 21,454,202,717 cr |
Credits spent on ships | 769,151,483 cr |
Credits spent on outfitting | 1,235,416,553 cr |
Credits spent on repairs | 6,836,607 cr |
Credits spent on fuel | 80,771 cr |
Credits spent on munitions | 120,123 cr |
Insurance claims | 3 |
Total claim costs | 20,921,985 cr |
Combat |
|
Bounties claimed | 210 |
Profit from bounties | 28,403,659 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 6 |
Profit from assassinations | 2,378,310 cr |
Highest single reward | 504,045 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 4,300 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 5,250 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 36 |
Trading profit | -32,131,331,587 cr |
Commodities traded | 99,260 |
Average profit | -134,440,718 cr |
Highest single transaction | 87,716,288 cr |
Mining |
|
Profits from mining | 32,702,349 cr |
Minerals refined | 614 |
Materials collected | 13,921 |
Exploration |
|
Systems visited | 40,907 |
Profits from exploration | 10,655,208,121 cr |
Level 2 detailed scans | 401,533 |
Level 3 detailed scans | 401,533 |
Highest payout | 20,259,535 cr |
Total hyperspace distance | 1,321,094 ly |
Total hyperspace jumps | 43,295 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 22W 5D 7H 41M |
Passengers |
|
Total bulk passengers delivered | 1,365 |
Total VIPs delivered | 0 |
Total delivered | 1,365 |
Total ejected | 24 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 198 |
Grade 1 upgrades generated | 14 |
Grade 2 upgrades generated | 25 |
Grade 3 upgrades generated | 42 |
Grade 4 upgrades generated | 53 |
Grade 5 upgrades generated | 64 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 19M 23S |