CMDR XDRosenheim profile
(Diamondback Explorer)
Federation: Recruit
Empire: Outsider
Balance |
|
---|---|
Current assets | 344,846,803 cr |
Credits spent on ships | 290,136,900 cr |
Credits spent on outfitting | 508,594,426 cr |
Credits spent on repairs | 302,112 cr |
Credits spent on fuel | 111,404 cr |
Credits spent on munitions | 173,606 cr |
Insurance claims | 16 |
Total claim costs | 3,325,757 cr |
Combat |
|
Bounties claimed | 743 |
Profit from bounties | 26,372,311 cr |
Combat bonds | 10 |
Profit from combat bonds | 68,800 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 674,456 cr |
Skimmers killed | 35 |
Crime |
|
Fines issued | 44 |
Lifetime fines value | 34,594 cr |
Bounties received/earned | 30 |
Lifetime bounty value | 23,070 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 87,909 cr |
Commodities smuggled | 19 |
Average profit | 7,992 cr |
Highest single transaction | 24,948 cr |
Trading |
|
Market network | 55 |
Trading profit | 123,056,237 cr |
Commodities traded | 34,662 |
Average profit | 338,998 cr |
Highest single transaction | 11,214,840 cr |
Mining |
|
Profits from mining | 35,084,773 cr |
Minerals refined | 783 |
Materials collected | 1,929 |
Exploration |
|
Systems visited | 1,396 |
Profits from exploration | 41,798,383 cr |
Level 2 detailed scans | 1,540 |
Level 3 detailed scans | 2,048 |
Highest payout | 5,403,227 cr |
Total hyperspace distance | 40,406 ly |
Total hyperspace jumps | 1,976 |
Max distance from start | 5,265.83 ly |
Max distance from Sol | 5,324.27 ly |
Max distance from Colonia | 22,269.71 ly |
Approximate time played | 2W 1D 22H 28M |
Passengers |
|
Total bulk passengers delivered | 789 |
Total VIPs delivered | 36 |
Total delivered | 825 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,184 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 92 |
Grade 1 upgrades generated | 41 |
Grade 2 upgrades generated | 29 |
Grade 3 upgrades generated | 13 |
Grade 4 upgrades generated | 9 |
Crew |
|
Crew credits earned | 6,664,016 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 6H 51M 27S |
Time in gunner role | 2H 57M 42S |
Time in fighter con role | 2H 56M 45S |
Total credits accrued | 5,726,541 cr |