CMDR ViaraiX profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12,522,127,515 cr |
Credits spent on ships | 1,638,715,846 cr |
Credits spent on outfitting | 4,353,047,070 cr |
Credits spent on repairs | 45,758,541 cr |
Credits spent on fuel | 235,771 cr |
Credits spent on munitions | 5,953,637 cr |
Insurance claims | 20 |
Total claim costs | 233,241,243 cr |
Combat |
|
Bounties claimed | 920 |
Profit from bounties | 116,695,169 cr |
Combat bonds | 6,688 |
Profit from combat bonds | 229,610,513 cr |
Assassinations | 33 |
Profit from assassinations | 7,101,638 cr |
Highest single reward | 1,842,460 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 275,362 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 47,300 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 4,090,682 cr |
Commodities smuggled | 1,858 |
Average profit | 240,628 cr |
Highest single transaction | 2,453,636 cr |
Trading |
|
Market network | 102 |
Trading profit | 14,304,045,790 cr |
Commodities traded | 188,451 |
Average profit | 23,721,469 cr |
Highest single transaction | 526,181,643 cr |
Mining |
|
Profits from mining | 13,035,439,059 cr |
Minerals refined | 14,539 |
Materials collected | 21,590 |
Exploration |
|
Systems visited | 9,429 |
Profits from exploration | 926,143,041 cr |
Level 2 detailed scans | 36,777 |
Level 3 detailed scans | 47,690 |
Highest payout | 12,018,935 cr |
Total hyperspace distance | 530,181 ly |
Total hyperspace jumps | 12,224 |
Max distance from start | 26,374.36 ly |
Max distance from Sol | 26,429.56 ly |
Max distance from Colonia | 25,527.88 ly |
Approximate time played | 7W 5D 16H 16M |
Passengers |
|
Total bulk passengers delivered | 9,401 |
Total VIPs delivered | 406 |
Total delivered | 9,807 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 50 |
Total profit | 467,728 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,373 |
Grade 1 upgrades generated | 188 |
Grade 2 upgrades generated | 208 |
Grade 3 upgrades generated | 308 |
Grade 4 upgrades generated | 328 |
Grade 5 upgrades generated | 341 |
Crew |
|
Crew credits earned | 497,954,825 cr |
Crew hired | 22 |
Crew fired | 18 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 1H 24M 15S |