CMDR Goardian profile
![](/img/users/default.png?v=1548248885)
(Asp Explorer)
![](/img/ships/128049303/asp_default_defaultpaintjob.jpg)
Federation: Petty Officer
Empire: Prince
Balance |
|
---|---|
Current assets | 2,723,892,714 cr |
Credits spent on ships | 283,254,749 cr |
Credits spent on outfitting | 568,834,186 cr |
Credits spent on repairs | 1,438,501 cr |
Credits spent on fuel | 114,230 cr |
Credits spent on munitions | 229,689 cr |
Insurance claims | 25 |
Total claim costs | 15,845,135 cr |
Combat |
|
Bounties claimed | 131 |
Profit from bounties | 3,347,338 cr |
Combat bonds | 28 |
Profit from combat bonds | 2,020,807 cr |
Assassinations | 8 |
Profit from assassinations | 443,204 cr |
Highest single reward | 407,496 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 23 |
Lifetime fines value | 8,982 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 4,700 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 85,563 cr |
Commodities smuggled | 16 |
Average profit | 17,113 cr |
Highest single transaction | 74,002 cr |
Trading |
|
Market network | 23 |
Trading profit | 157,058,876 cr |
Commodities traded | 3,615 |
Average profit | 929,342 cr |
Highest single transaction | 16,740,640 cr |
Mining |
|
Profits from mining | 172,005,421 cr |
Minerals refined | 2,745 |
Materials collected | 7,207 |
Exploration |
|
Systems visited | 2,394 |
Profits from exploration | 162,238,950 cr |
Level 2 detailed scans | 17,200 |
Level 3 detailed scans | 17,200 |
Highest payout | 5,698,129 cr |
Total hyperspace distance | 79,383 ly |
Total hyperspace jumps | 3,501 |
Max distance from start | 21,999.93 ly |
Max distance from Sol | 22,017.71 ly |
Max distance from Colonia | 23,162.45 ly |
Approximate time played | 3W 1D 21H 44M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 5,893 |
Total delivered | 5,893 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 675,377 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 439 |
Grade 1 upgrades generated | 145 |
Grade 2 upgrades generated | 116 |
Grade 3 upgrades generated | 92 |
Grade 4 upgrades generated | 62 |
Grade 5 upgrades generated | 24 |
Crew |
|
Crew credits earned | 51,992,288 cr |
Crew hired | 1 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 55M 38S |
Time in gunner role | 19M 42S |
Time in fighter con role | 4M 6S |