CMDR PranQster profile
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 23,368,026,181 cr |
Credits spent on ships | 577,671,840 cr |
Credits spent on outfitting | 1,062,835,020 cr |
Credits spent on repairs | 1,302,411 cr |
Credits spent on fuel | 67,444 cr |
Credits spent on munitions | 212,013 cr |
Insurance claims | 5 |
Total claim costs | 12,400,237 cr |
Combat |
|
Bounties claimed | 119 |
Profit from bounties | 11,021,098 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 778,516 cr |
Skimmers killed | 62 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 2,549 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1,400 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 26 |
Trading profit | 382,073,377 cr |
Commodities traded | 25,494 |
Average profit | 2,872,732 cr |
Highest single transaction | 32,344,704 cr |
Mining |
|
Profits from mining | 1,492,188 cr |
Minerals refined | 760 |
Materials collected | 11,919 |
Exploration |
|
Systems visited | 12,172 |
Profits from exploration | 7,353,811,663 cr |
Level 2 detailed scans | 128,860 |
Level 3 detailed scans | 128,854 |
Highest payout | 28,252,548 cr |
Total hyperspace distance | 564,564 ly |
Total hyperspace jumps | 13,148 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 13W 5D 11H 26M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 53 |
Total delivered | 53 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 50 |
Total profit | 1,213,548 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 691 |
Grade 1 upgrades generated | 153 |
Grade 2 upgrades generated | 150 |
Grade 3 upgrades generated | 214 |
Grade 4 upgrades generated | 91 |
Grade 5 upgrades generated | 83 |