CMDR DeadBeatDoomie profile
(Krait Mk II)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 1,643,819,191 cr |
Credits spent on ships | 533,843,342 cr |
Credits spent on outfitting | 1,190,045,202 cr |
Credits spent on repairs | 4,449,728 cr |
Credits spent on fuel | 263,371 cr |
Credits spent on munitions | 115,330 cr |
Insurance claims | 10 |
Total claim costs | 46,931,767 cr |
Combat |
|
Bounties claimed | 2,165 |
Profit from bounties | 94,370,866 cr |
Combat bonds | 95 |
Profit from combat bonds | 2,407,900 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 491,920 cr |
Skimmers killed | 70 |
Crime |
|
Fines issued | 96 |
Lifetime fines value | 710,458 cr |
Bounties received/earned | 75 |
Lifetime bounty value | 19,710 cr |
Highest bounty issued | 780 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 44,540 cr |
Commodities smuggled | 64 |
Average profit | 3,712 cr |
Highest single transaction | 11,466 cr |
Trading |
|
Market network | 180 |
Trading profit | 146,014,024 cr |
Commodities traded | 122,914 |
Average profit | 132,982 cr |
Highest single transaction | 4,322,880 cr |
Mining |
|
Profits from mining | 1,824,075 cr |
Minerals refined | 103 |
Materials collected | 6,215 |
Exploration |
|
Systems visited | 6,179 |
Profits from exploration | 273,298,960 cr |
Level 2 detailed scans | 1,863 |
Level 3 detailed scans | 28,028 |
Highest payout | 3,057,562 cr |
Total hyperspace distance | 283,105 ly |
Total hyperspace jumps | 7,484 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 8W 2D 3H 43M |
Passengers |
|
Total bulk passengers delivered | 2,615 |
Total VIPs delivered | 903 |
Total delivered | 3,518 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 27,395 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 522 |
Grade 1 upgrades generated | 151 |
Grade 2 upgrades generated | 57 |
Grade 3 upgrades generated | 175 |
Grade 4 upgrades generated | 77 |
Grade 5 upgrades generated | 62 |
Crew |
|
Crew credits earned | 1,372,886 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 31S |