CMDR Shambaloid profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 50,474,818,045 cr |
Credits spent on ships | 5,287,431,569 cr |
Credits spent on outfitting | 18,741,170,233 cr |
Credits spent on repairs | 85,826,585 cr |
Credits spent on fuel | 2,225,035 cr |
Credits spent on munitions | 18,318,268 cr |
Insurance claims | 131 |
Total claim costs | 1,490,477,978 cr |
Combat |
|
Bounties claimed | 18,450 |
Profit from bounties | 2,582,663,905 cr |
Combat bonds | 7,737 |
Profit from combat bonds | 13,706,292,060 cr |
Assassinations | 142 |
Profit from assassinations | 157,701,382 cr |
Highest single reward | 2,029,412 cr |
Skimmers killed | 98 |
Crime |
|
Fines issued | 100 |
Lifetime fines value | 24,159,359 cr |
Bounties received/earned | 60 |
Lifetime bounty value | 69,000 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 158,341 cr |
Commodities smuggled | 63 |
Average profit | 4,798 cr |
Highest single transaction | 41,954 cr |
Trading |
|
Market network | 493 |
Trading profit | 40,686,769,652 cr |
Commodities traded | 1,073,047 |
Average profit | 12,522,859 cr |
Highest single transaction | 516,314,928 cr |
Mining |
|
Profits from mining | 20,409,692,771 cr |
Minerals refined | 92,198 |
Materials collected | 186,141 |
Exploration |
|
Systems visited | 25,060 |
Profits from exploration | 8,935,921,317 cr |
Level 2 detailed scans | 288,696 |
Level 3 detailed scans | 288,695 |
Highest payout | 28,247,918 cr |
Total hyperspace distance | 1,202,786 ly |
Total hyperspace jumps | 32,679 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 47W 5D 12H 1M |
Passengers |
|
Total bulk passengers delivered | 8,578 |
Total VIPs delivered | 133 |
Total delivered | 8,711 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 4,558 |
Total profit | 120,227,460 cr |
Total rescue transactions | 230 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9,940 |
Grade 1 upgrades generated | 912 |
Grade 2 upgrades generated | 1,294 |
Grade 3 upgrades generated | 1,892 |
Grade 4 upgrades generated | 2,445 |
Grade 5 upgrades generated | 3,397 |
Crew |
|
Crew credits earned | 15,054,332,045 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 47S |
Total credits accrued | 201,589 cr |