CMDR Shambaloid profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 43,924,816,588 cr |
Credits spent on ships | 4,713,323,353 cr |
Credits spent on outfitting | 15,443,812,121 cr |
Credits spent on repairs | 75,496,285 cr |
Credits spent on fuel | 2,116,808 cr |
Credits spent on munitions | 17,363,986 cr |
Insurance claims | 103 |
Total claim costs | 1,074,161,797 cr |
Combat |
|
Bounties claimed | 18,370 |
Profit from bounties | 2,565,784,430 cr |
Combat bonds | 6,917 |
Profit from combat bonds | 10,578,476,199 cr |
Assassinations | 133 |
Profit from assassinations | 149,778,804 cr |
Highest single reward | 2,029,412 cr |
Skimmers killed | 98 |
Crime |
|
Fines issued | 97 |
Lifetime fines value | 23,877,056 cr |
Bounties received/earned | 58 |
Lifetime bounty value | 63,800 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 158,341 cr |
Commodities smuggled | 63 |
Average profit | 4,798 cr |
Highest single transaction | 41,954 cr |
Trading |
|
Market network | 461 |
Trading profit | 39,373,908,168 cr |
Commodities traded | 1,046,915 |
Average profit | 13,003,272 cr |
Highest single transaction | 516,314,928 cr |
Mining |
|
Profits from mining | 19,601,873,533 cr |
Minerals refined | 89,480 |
Materials collected | 184,026 |
Exploration |
|
Systems visited | 24,523 |
Profits from exploration | 8,724,147,730 cr |
Level 2 detailed scans | 285,207 |
Level 3 detailed scans | 285,206 |
Highest payout | 28,247,918 cr |
Total hyperspace distance | 1,149,464 ly |
Total hyperspace jumps | 31,674 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 45W 5D 19H 29M |
Passengers |
|
Total bulk passengers delivered | 7,789 |
Total VIPs delivered | 133 |
Total delivered | 7,922 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 4,287 |
Total profit | 111,695,040 cr |
Total rescue transactions | 196 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9,461 |
Grade 1 upgrades generated | 863 |
Grade 2 upgrades generated | 1,232 |
Grade 3 upgrades generated | 1,798 |
Grade 4 upgrades generated | 2,324 |
Grade 5 upgrades generated | 3,244 |
Crew |
|
Crew credits earned | 14,330,485,483 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 47S |
Total credits accrued | 201,589 cr |