CMDR Shambaloid profile
(Mandalay)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 60,172,792,469 cr |
Credits spent on ships | 5,287,431,569 cr |
Credits spent on outfitting | 19,667,172,445 cr |
Credits spent on repairs | 88,837,179 cr |
Credits spent on fuel | 2,261,046 cr |
Credits spent on munitions | 18,587,040 cr |
Insurance claims | 133 |
Total claim costs | 1,492,857,353 cr |
Combat |
|
Bounties claimed | 18,488 |
Profit from bounties | 2,597,327,528 cr |
Combat bonds | 7,737 |
Profit from combat bonds | 13,706,292,060 cr |
Assassinations | 160 |
Profit from assassinations | 179,860,976 cr |
Highest single reward | 2,029,412 cr |
Skimmers killed | 98 |
Crime |
|
Fines issued | 100 |
Lifetime fines value | 24,159,359 cr |
Bounties received/earned | 60 |
Lifetime bounty value | 69,000 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 158,341 cr |
Commodities smuggled | 63 |
Average profit | 4,798 cr |
Highest single transaction | 41,954 cr |
Trading |
|
Market network | 505 |
Trading profit | 42,123,201,785 cr |
Commodities traded | 1,080,773 |
Average profit | 12,664,823 cr |
Highest single transaction | 516,314,928 cr |
Mining |
|
Profits from mining | 21,843,935,076 cr |
Minerals refined | 97,999 |
Materials collected | 186,582 |
Exploration |
|
Systems visited | 26,670 |
Profits from exploration | 10,615,641,439 cr |
Level 2 detailed scans | 303,003 |
Level 3 detailed scans | 303,002 |
Highest payout | 28,247,918 cr |
Total hyperspace distance | 1,350,335 ly |
Total hyperspace jumps | 34,410 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 49W 2D 53M |
Passengers |
|
Total bulk passengers delivered | 8,749 |
Total VIPs delivered | 133 |
Total delivered | 8,882 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 4,589 |
Total profit | 120,891,730 cr |
Total rescue transactions | 234 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 10,101 |
Grade 1 upgrades generated | 923 |
Grade 2 upgrades generated | 1,316 |
Grade 3 upgrades generated | 1,926 |
Grade 4 upgrades generated | 2,489 |
Grade 5 upgrades generated | 3,447 |
Crew |
|
Crew credits earned | 16,071,787,005 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 47S |
Total credits accrued | 201,589 cr |