CMDR Basilid profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 40,469,834,516 cr |
Credits spent on ships | 1,495,477,620 cr |
Credits spent on outfitting | 5,441,774,669 cr |
Credits spent on repairs | 11,814,919 cr |
Credits spent on fuel | 391,275 cr |
Credits spent on munitions | 2,299,784 cr |
Insurance claims | 12 |
Total claim costs | 22,642,405 cr |
Combat |
|
Bounties claimed | 5,229 |
Profit from bounties | 1,022,065,703 cr |
Combat bonds | 7,718 |
Profit from combat bonds | 456,146,528 cr |
Assassinations | 15 |
Profit from assassinations | 28,399,562 cr |
Highest single reward | 1,662,622 cr |
Skimmers killed | 72 |
Crime |
|
Fines issued | 128 |
Lifetime fines value | 87,741 cr |
Bounties received/earned | 501 |
Lifetime bounty value | 2,059,085 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 297,503 cr |
Commodities smuggled | 43 |
Average profit | 42,500 cr |
Highest single transaction | 278,581 cr |
Trading |
|
Market network | 92 |
Trading profit | 19,586,064,627 cr |
Commodities traded | 137,696 |
Average profit | 41,584,001 cr |
Highest single transaction | 500,715,688 cr |
Mining |
|
Profits from mining | 21,365,678,500 cr |
Minerals refined | 30,369 |
Materials collected | 56,266 |
Exploration |
|
Systems visited | 8,998 |
Profits from exploration | 3,321,825,311 cr |
Level 2 detailed scans | 25,721 |
Level 3 detailed scans | 30,446 |
Highest payout | 21,191,719 cr |
Total hyperspace distance | 464,194 ly |
Total hyperspace jumps | 12,770 |
Max distance from start | 26,466.68 ly |
Max distance from Sol | 34,181.48 ly |
Max distance from Colonia | 23,706.30 ly |
Approximate time played | 23W 3D 13H 24M |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 455,533 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 5,066 |
Grade 1 upgrades generated | 534 |
Grade 2 upgrades generated | 604 |
Grade 3 upgrades generated | 875 |
Grade 4 upgrades generated | 1,013 |
Grade 5 upgrades generated | 2,040 |
Crew |
|
Crew credits earned | 1,622,337,119 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 35M 22S |
Time in gunner role | 21M 4S |