CMDR Beekhool profile

Profile
Commander name:
 
 
Member since:
Dec 20, 2021
Distances submitted:
0
 
Systems visited:
5,855
Systems discovered first:
1,606
 
Balance:
4,988,378,264 Cr
Ranks

76%

45%

31%

Mostly Defenceless

37%

Ecologist

55%

0%

Federation: Lt. Commander

5%

Empire: Duke

78%
Credits
Flight log heatmap
Statistics

Balance

Current assets 7,830,413,046 cr
Credits spent on ships 1,264,208,620 cr
Credits spent on outfitting 2,650,390,716 cr
Credits spent on repairs 4,433,549 cr
Credits spent on fuel 443,031 cr
Credits spent on munitions 1,248,667 cr
Insurance claims 21
Total claim costs 67,258,212 cr

Combat

Bounties claimed 1,026
Profit from bounties 101,475,291 cr
Combat bonds 177
Profit from combat bonds 376,070,265 cr
Assassinations 40
Profit from assassinations 19,504,555 cr
Highest single reward 1,250,878 cr
Skimmers killed 173

Crime

Fines issued 99
Lifetime fines value 816,132 cr
Bounties received/earned 38
Lifetime bounty value 58,300 cr
Highest bounty issued 5,000 cr

Smuggling

Black market network 6
Black market profit 477,966 cr
Commodities smuggled 28
Average profit 34,140 cr
Highest single transaction 178,320 cr

Trading

Market network 74
Trading profit 1,834,202,973 cr
Commodities traded 93,112
Average profit 5,678,647 cr
Highest single transaction 117,278,104 cr

Mining

Profits from mining 228,482,457 cr
Minerals refined 1,791
Materials collected 11,214

Exploration

Systems visited 5,613
Profits from exploration 1,612,154,653 cr
Level 2 detailed scans 31,035
Level 3 detailed scans 31,034
Highest payout 18,936,325 cr
Total hyperspace distance 235,810 ly
Total hyperspace jumps 7,514
Max distance from start 36,950.88 ly
Max distance from Sol 36,991.41 ly
Max distance from Colonia 32,898.27 ly
Approximate time played 6W 1D 9H 12M

Passengers

Total bulk passengers delivered 510
Total VIPs delivered 2,511
Total delivered 3,021
Total ejected 0

Search and Rescue

Total items rescued 66
Total profit 1,853,932 cr
Total rescue transactions 14

Crafting

Number of engineers used 12
Number of upgrades generated 1,585
Grade 1 upgrades generated 364
Grade 2 upgrades generated 380
Grade 3 upgrades generated 394
Grade 4 upgrades generated 252
Grade 5 upgrades generated 195

Crew

Crew credits earned 69,142,783 cr
Crew hired 6
Crew fired 6

Multi-Crew

Total time in multi-crew 13M 5S
Time in gunner role 12M 12S
Total credits accrued 267,578 cr