CMDR bextkor46 profile
(Anaconda)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 59,909,874,380 cr |
Credits spent on ships | 2,109,768,817 cr |
Credits spent on outfitting | 8,869,034,949 cr |
Credits spent on repairs | 508,863,430 cr |
Credits spent on fuel | 1,607,043 cr |
Credits spent on munitions | 14,460,500 cr |
Insurance claims | 153 |
Total claim costs | 2,178,452,914 cr |
Combat |
|
Bounties claimed | 26,838 |
Profit from bounties | 2,315,926,473 cr |
Combat bonds | 4,470 |
Profit from combat bonds | 14,628,312,061 cr |
Assassinations | 11 |
Profit from assassinations | 10,626,087 cr |
Highest single reward | 1,550,645 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 103 |
Lifetime fines value | 757,753 cr |
Bounties received/earned | 60 |
Lifetime bounty value | 88,150 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 425,563 cr |
Commodities smuggled | 23 |
Average profit | 47,285 cr |
Highest single transaction | 191,217 cr |
Trading |
|
Market network | 320 |
Trading profit | 41,828,576,080 cr |
Commodities traded | 410,547 |
Average profit | 17,464,959 cr |
Highest single transaction | 521,207,536 cr |
Mining |
|
Profits from mining | 20,752,805,943 cr |
Minerals refined | 13,698 |
Materials collected | 53,423 |
Exploration |
|
Systems visited | 10,543 |
Profits from exploration | 1,239,459,456 cr |
Level 2 detailed scans | 55,112 |
Level 3 detailed scans | 55,112 |
Highest payout | 12,314,140 cr |
Total hyperspace distance | 688,684 ly |
Total hyperspace jumps | 14,689 |
Max distance from start | 25,871.41 ly |
Max distance from Sol | 22,016.57 ly |
Max distance from Colonia | 24,984.71 ly |
Approximate time played | 27W 4D 10H 59M |
Passengers |
|
Total bulk passengers delivered | 1,955 |
Total VIPs delivered | 744 |
Total delivered | 2,699 |
Total ejected | 40 |
Search and Rescue |
|
Total items rescued | 273 |
Total profit | 6,435,070 cr |
Total rescue transactions | 44 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 4,728 |
Grade 1 upgrades generated | 669 |
Grade 2 upgrades generated | 769 |
Grade 3 upgrades generated | 1,013 |
Grade 4 upgrades generated | 1,175 |
Grade 5 upgrades generated | 1,102 |
Crew |
|
Crew credits earned | 17,571,573,619 cr |
Crew hired | 11 |
Crew fired | 11 |
Crew lost | 28 |
Multi-Crew |
|
Total time in multi-crew | 1H 35M 40S |