CMDR Arikm Taylor profile
![](/img/users/1/4/8/1/0/14810.png?v=1590140624)
(Imperial Cutter)
![](/img/ships/128049375/cutter_blackfriday_01.jpg)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12,476,620,871 cr |
Credits spent on ships | 1,269,788,170 cr |
Credits spent on outfitting | 4,019,119,980 cr |
Credits spent on repairs | 33,687,830 cr |
Credits spent on fuel | 2,355,202 cr |
Credits spent on munitions | 7,800,273 cr |
Insurance claims | 82 |
Total claim costs | 275,922,984 cr |
Combat |
|
Bounties claimed | 8,568 |
Profit from bounties | 530,828,724 cr |
Combat bonds | 8,656 |
Profit from combat bonds | 340,124,130 cr |
Assassinations | 409 |
Profit from assassinations | 512,605,134 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 401 |
Crime |
|
Fines issued | 455 |
Lifetime fines value | 1,341,510 cr |
Bounties received/earned | 696 |
Lifetime bounty value | 901,400 cr |
Highest bounty issued | 42,800 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 51,136,006 cr |
Commodities smuggled | 38,974 |
Average profit | 387,394 cr |
Highest single transaction | 2,293,982 cr |
Trading |
|
Market network | 257 |
Trading profit | 5,500,709,012 cr |
Commodities traded | 469,650 |
Average profit | 2,325,881 cr |
Highest single transaction | 290,901,840 cr |
Mining |
|
Profits from mining | 461,202,378 cr |
Minerals refined | 1,233 |
Materials collected | 29,331 |
Exploration |
|
Systems visited | 10,785 |
Profits from exploration | 1,028,567,065 cr |
Level 2 detailed scans | 34,861 |
Level 3 detailed scans | 29,030 |
Highest payout | 13,252,131 cr |
Total hyperspace distance | 941,104 ly |
Total hyperspace jumps | 27,996 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,242.80 ly |
Approximate time played | 26W 3H 51M |
Passengers |
|
Total bulk passengers delivered | 8,483 |
Total VIPs delivered | 2,979 |
Total delivered | 11,462 |
Total ejected | 131 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 101,265 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 4,347 |
Grade 1 upgrades generated | 1,040 |
Grade 2 upgrades generated | 372 |
Grade 3 upgrades generated | 749 |
Grade 4 upgrades generated | 908 |
Grade 5 upgrades generated | 1,278 |
Crew |
|
Crew credits earned | 632,265,936 cr |
Crew hired | 16 |
Crew fired | 14 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 41M 55S |
Time in gunner role | 27M 26S |
Time in fighter con role | 23M |
Total credits accrued | 176,656,685 cr |