CMDR Star Sailor Zoops profile
(Dolphin)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,665,952,652 cr |
Credits spent on ships | 1,168,004,322 cr |
Credits spent on outfitting | 2,581,465,757 cr |
Credits spent on repairs | 9,877,130 cr |
Credits spent on fuel | 260,208 cr |
Credits spent on munitions | 380,122 cr |
Insurance claims | 11 |
Total claim costs | 56,283,036 cr |
Combat |
|
Bounties claimed | 378 |
Profit from bounties | 39,554,746 cr |
Combat bonds | 97 |
Profit from combat bonds | 6,878,069 cr |
Assassinations | 15 |
Profit from assassinations | 2,786,933 cr |
Highest single reward | 815,558 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 56 |
Lifetime fines value | 143,655 cr |
Bounties received/earned | 12 |
Lifetime bounty value | 6,400 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 238,266 cr |
Commodities smuggled | 176 |
Average profit | 119,133 cr |
Highest single transaction | 136,152 cr |
Trading |
|
Market network | 93 |
Trading profit | 1,041,076,708 cr |
Commodities traded | 82,004 |
Average profit | 4,606,534 cr |
Highest single transaction | 138,492,288 cr |
Mining |
|
Profits from mining | 392,208,925 cr |
Minerals refined | 1,818 |
Materials collected | 8,556 |
Exploration |
|
Systems visited | 2,975 |
Profits from exploration | 374,705,521 cr |
Level 2 detailed scans | 12,673 |
Level 3 detailed scans | 12,672 |
Highest payout | 19,091,557 cr |
Total hyperspace distance | 138,546 ly |
Total hyperspace jumps | 3,969 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,244.74 ly |
Approximate time played | 2W 5D 11H 54M |
Passengers |
|
Total bulk passengers delivered | 28 |
Total VIPs delivered | 3,870 |
Total delivered | 3,898 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 312,098 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 655 |
Grade 1 upgrades generated | 157 |
Grade 2 upgrades generated | 151 |
Grade 3 upgrades generated | 180 |
Grade 4 upgrades generated | 94 |
Grade 5 upgrades generated | 73 |
Crew |
|
Crew credits earned | 437,219,654 cr |
Crew hired | 17 |
Crew fired | 17 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 2M 41S |