CMDR TheMegaDonkey profile
Federation: Post Captain
Empire: Duke
Balance |
|
---|---|
Current assets | 7,865,638,409 cr |
Credits spent on ships | 669,874,410 cr |
Credits spent on outfitting | 895,674,784 cr |
Credits spent on repairs | 4,216,915 cr |
Credits spent on fuel | 407,170 cr |
Credits spent on munitions | 92,018 cr |
Insurance claims | 6 |
Total claim costs | 22,244,692 cr |
Combat |
|
Bounties claimed | 260 |
Profit from bounties | 50,244,779 cr |
Combat bonds | 17 |
Profit from combat bonds | 1,907,844 cr |
Assassinations | 36 |
Profit from assassinations | 26,037,473 cr |
Highest single reward | 276,715 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 42 |
Lifetime fines value | 138,634 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 7,100 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 55,169 cr |
Commodities smuggled | 28 |
Average profit | 11,034 cr |
Highest single transaction | 35,336 cr |
Trading |
|
Market network | 86 |
Trading profit | 6,814,130,425 cr |
Commodities traded | 137,809 |
Average profit | 13,413,643 cr |
Highest single transaction | 207,638,640 cr |
Mining |
|
Profits from mining | 4,718,143,201 cr |
Minerals refined | 19,754 |
Materials collected | 19,164 |
Exploration |
|
Systems visited | 5,368 |
Profits from exploration | 1,956,136,022 cr |
Level 2 detailed scans | 46,928 |
Level 3 detailed scans | 46,927 |
Highest payout | 13,041,803 cr |
Total hyperspace distance | 278,842 ly |
Total hyperspace jumps | 7,106 |
Max distance from start | 28,233.23 ly |
Max distance from Sol | 28,263.37 ly |
Max distance from Colonia | 33,393.38 ly |
Approximate time played | 6W 1D 9H 46M |
Passengers |
|
Total bulk passengers delivered | 6,164 |
Total VIPs delivered | 2,650 |
Total delivered | 8,814 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 617 |
Total profit | 949,540 cr |
Total rescue transactions | 155 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1,492 |
Grade 1 upgrades generated | 182 |
Grade 2 upgrades generated | 264 |
Grade 3 upgrades generated | 388 |
Grade 4 upgrades generated | 394 |
Grade 5 upgrades generated | 264 |