CMDR Virsa profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12,864,433,038 cr |
Credits spent on ships | 938,072,532 cr |
Credits spent on outfitting | 4,200,995,024 cr |
Credits spent on repairs | 17,540,441 cr |
Credits spent on fuel | 815,406 cr |
Credits spent on munitions | 3,343,352 cr |
Insurance claims | 42 |
Total claim costs | 25,207,383 cr |
Combat |
|
Bounties claimed | 11,963 |
Profit from bounties | 694,405,444 cr |
Combat bonds | 2,327 |
Profit from combat bonds | 126,396,793 cr |
Assassinations | 61 |
Profit from assassinations | 11,073,188 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 2,884 |
Crime |
|
Fines issued | 175 |
Lifetime fines value | 373,861 cr |
Bounties received/earned | 2,138 |
Lifetime bounty value | 1,510,130 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 2,004,935 cr |
Commodities smuggled | 291 |
Average profit | 222,771 cr |
Highest single transaction | 1,396,116 cr |
Trading |
|
Market network | 76 |
Trading profit | 943,889,212 cr |
Commodities traded | 87,539 |
Average profit | 2,056,404 cr |
Highest single transaction | 363,707,680 cr |
Mining |
|
Profits from mining | 859,347,136 cr |
Minerals refined | 1,991 |
Materials collected | 35,857 |
Exploration |
|
Systems visited | 10,248 |
Profits from exploration | 1,465,506,065 cr |
Level 2 detailed scans | 23,656 |
Level 3 detailed scans | 44,191 |
Highest payout | 29,148,768 cr |
Total hyperspace distance | 598,754 ly |
Total hyperspace jumps | 15,022 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,581.49 ly |
Approximate time played | 11W 4D 10H 39M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 2,110 |
Total delivered | 2,122 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 46 |
Total profit | 1,003,297 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3,068 |
Grade 1 upgrades generated | 305 |
Grade 2 upgrades generated | 301 |
Grade 3 upgrades generated | 435 |
Grade 4 upgrades generated | 631 |
Grade 5 upgrades generated | 1,396 |
Crew |
|
Crew credits earned | 1,307,552,665 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 31M 20S |
Time in gunner role | 7H 16S |
Time in fighter con role | 1H 23M 23S |
Total credits accrued | 4,840,854 cr |