CMDR Empiricist67 profile
(Beluga Liner)
Federation: Chief Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 1,399,844,513 cr |
Credits spent on ships | 450,406,124 cr |
Credits spent on outfitting | 770,814,605 cr |
Credits spent on repairs | 2,582,656 cr |
Credits spent on fuel | 193,689 cr |
Credits spent on munitions | 177,582 cr |
Insurance claims | 11 |
Total claim costs | 5,160,572 cr |
Combat |
|
Bounties claimed | 365 |
Profit from bounties | 8,720,290 cr |
Combat bonds | 48 |
Profit from combat bonds | 480,000 cr |
Assassinations | 2 |
Profit from assassinations | 218,975 cr |
Highest single reward | 245,040 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 7 |
Lifetime fines value | 150,120 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 500 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1,952,224 cr |
Commodities smuggled | 32 |
Average profit | 1,952,224 cr |
Highest single transaction | 1,952,224 cr |
Trading |
|
Market network | 179 |
Trading profit | 717,499,159 cr |
Commodities traded | 71,883 |
Average profit | 1,333,642 cr |
Highest single transaction | 74,694,555 cr |
Mining |
|
Profits from mining | 652,398,211 cr |
Minerals refined | 2,445 |
Materials collected | 6,824 |
Exploration |
|
Systems visited | 5,045 |
Profits from exploration | 502,134,577 cr |
Level 2 detailed scans | 16,817 |
Level 3 detailed scans | 44,185 |
Highest payout | 13,475,711 cr |
Total hyperspace distance | 195,670 ly |
Total hyperspace jumps | 5,590 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 4W 3D 2H 41M |
Passengers |
|
Total bulk passengers delivered | 1,237 |
Total VIPs delivered | 39 |
Total delivered | 1,276 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 448,456 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 188 |
Grade 1 upgrades generated | 49 |
Grade 2 upgrades generated | 38 |
Grade 3 upgrades generated | 58 |
Grade 4 upgrades generated | 23 |
Grade 5 upgrades generated | 20 |
Crew |
|
Crew credits earned | 19,230,703 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 10M 6S |