CMDR muterulo profile
(Anaconda)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 6,291,834,546 cr |
Credits spent on ships | 174,469,425 cr |
Credits spent on outfitting | 240,145,031 cr |
Credits spent on repairs | 15,868,191 cr |
Credits spent on fuel | 23,042 cr |
Credits spent on munitions | 58,192 cr |
Insurance claims | 4 |
Total claim costs | 15,910,121 cr |
Combat |
|
Bounties claimed | 158 |
Profit from bounties | 18,340,658 cr |
Combat bonds | 2 |
Profit from combat bonds | 63,369 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 922,564 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 4 |
Lifetime fines value | 1,500 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 450 cr |
Highest bounty issued | 150 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 6,457 cr |
Commodities smuggled | 5 |
Average profit | 3,229 cr |
Highest single transaction | 5,697 cr |
Trading |
|
Market network | 23 |
Trading profit | 1,637,298 cr |
Commodities traded | 1,148 |
Average profit | 32,104 cr |
Highest single transaction | 424,000 cr |
Mining |
|
Profits from mining | 220,913 cr |
Minerals refined | 1,275 |
Materials collected | 4,595 |
Exploration |
|
Systems visited | 14,892 |
Profits from exploration | 7,533,655,594 cr |
Level 2 detailed scans | 177,487 |
Level 3 detailed scans | 177,485 |
Highest payout | 22,750,748 cr |
Total hyperspace distance | 677,043 ly |
Total hyperspace jumps | 16,027 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 6W 6D 10H 44M |
Passengers |
|
Total bulk passengers delivered | 6 |
Total VIPs delivered | 0 |
Total delivered | 6 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 50,748 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 123 |
Grade 1 upgrades generated | 74 |
Grade 2 upgrades generated | 18 |
Grade 3 upgrades generated | 26 |
Grade 4 upgrades generated | 2 |
Grade 5 upgrades generated | 3 |
Multi-Crew |
|
Total time in multi-crew | 11H 44M 4S |
Time in gunner role | 16H 6M 53S |
Time in fighter con role | 2H 17M 51S |
Total credits accrued | 4,671,604 cr |
Total fines accrued | 1,903,043 cr |