CMDR hardlyfen1x profile


(Anaconda)

Federation: None
Empire: Outsider
Balance |
|
---|---|
Current assets | 1,945,873,808 cr |
Credits spent on ships | 407,393,038 cr |
Credits spent on outfitting | 224,836,892 cr |
Credits spent on repairs | 1,058,544 cr |
Credits spent on fuel | 233,790 cr |
Credits spent on munitions | 146,033 cr |
Insurance claims | 11 |
Total claim costs | 19,026,384 cr |
Combat |
|
Bounties claimed | 112 |
Profit from bounties | 10,382,502 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 10 |
Profit from assassinations | 1,377,977 cr |
Highest single reward | 102,104 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 4,800 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 1,000 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 383,415 cr |
Commodities smuggled | 189 |
Average profit | 63,903 cr |
Highest single transaction | 175,770 cr |
Trading |
|
Market network | 74 |
Trading profit | 1,654,935,477 cr |
Commodities traded | 79,309 |
Average profit | 9,297,390 cr |
Highest single transaction | 69,298,411 cr |
Mining |
|
Profits from mining | 158,318,956 cr |
Minerals refined | 532 |
Materials collected | 5,151 |
Exploration |
|
Systems visited | 1,855 |
Profits from exploration | 131,721,285 cr |
Level 2 detailed scans | 11,226 |
Level 3 detailed scans | 11,226 |
Highest payout | 5,402,224 cr |
Total hyperspace distance | 72,831 ly |
Total hyperspace jumps | 2,443 |
Max distance from start | 65,609.90 ly |
Max distance from Sol | 62,129.17 ly |
Max distance from Colonia | 43,042.98 ly |
Approximate time played | 1W 4D 10H 7M |
Passengers |
|
Total bulk passengers delivered | 1,673 |
Total VIPs delivered | 573 |
Total delivered | 2,246 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 123,396 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 103 |
Grade 1 upgrades generated | 22 |
Grade 2 upgrades generated | 17 |
Grade 3 upgrades generated | 30 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 19 |